Comment on Unity cancels the stupid Runtime Fee
scrubbles@poptalk.scrubbles.tech 1 month agoI’ll say as someone who is barely starting out, more blogs, videos, and tutorials would be very helpful with Godot. Even if you don’t consider yourself a writer or content provider, if you have experience using it and setting it up, getting a first project started, a lot of people would be very grateful for your insights.
Valmond@lemmy.world 1 month ago
I just followed the official tuto, plus the install of mono/C# stuff. Did it again on my laptop, took a little while but it was easy as a breeze.
The only hard thing to make work was m$ visual code for the C# scripting, it actually still doesn’t work more than basic code highlighting, doesn’t have a working godot intellisense nor can I compile or run the godot engine from it. I just run it from the Godot editor though.