I think that perceived smoothness from 40 fps comes from the LCD screen they chose, and using a controller. Docking the deck to a monitor and using a mouse makes it much more noticeable; but running games at 720p makes it much easier to hit 60 fps.
Running games at 800p targeting 40fps is a lot more viable than I would have expected just looking at the numbers. It looks great for a display that size and 40fps feels like it’s a lot closer to 60fps than it really is.
I get why people using it as their primary gaming device would want more power but as a secondary device for me it’s stellar.
Dettweiler42@lemmy.dbzer0.com 1 month ago
TheHobbyist@lemmy.zip 1 month ago
The way I see it, is because of the controls. You have a much stronger reaction with a mouse than a joystick. Anytime you play with a mouse, the reaction time is expected to be lower because you I dictate where you want to be looking (like in am fps). The mouse acts as a view positioning device. It is not forgiving. A joystick however is a rotation device. It tells how fast you want to be moving around when looking, not where it should be looking. It is much more forgiving because you only dictate the speed of rotation. If you plugged in a mouse in your deck and played it on the deck you would immediately notice the difference I imagine. I think the trackpads do bring some aspects of the mouse to the deck too in that regard.
But yeah, my takeaway is, with a joystick you don’t need that tight of a latency as with a mouse.
TheGrandNagus@lemmy.world 1 month ago
Counter-intuitively, 40fps, not 45fps, is the mid point between 30fps and 60fps, so it really is closer than what a lot of people think.
On the surface that seems impossible, but looking at frame times tells the story.
Let’s divide 1 second by 30, 40, and 60:
1 / 30 = 0.033s per frame
1 / 40 = 0.025s per frame (0.08s less time per frame than 30fps)
1 / 60 = 0.017s per frame (0.08s less time per frame than 40fps)