But as far as I understand, it’s designed to be a Vulkan layer. I’m pretty sure they can be installed under the user’s home directory at ~/.local and picked up by Mesa automatically
Comment on lsfg-vk aims to bring Lossless Scaling's Frame Generation to Linux
Fubarberry@sopuli.xyz 3 weeks ago
Here’s the installation instructions, although the build instructions are not going to work on Steam Deck by default due to it’s locked file system. I’ll probably try it on my desktop later and see if I can get it to work.
Ideally I think this project could later be installed through a decky plugin, similar to decky framegen.
technohacker@programming.dev 3 weeks ago
Fubarberry@sopuli.xyz 3 weeks ago
Right, but the actual build/install instructions provided on the github probably won’t work as provided because of the build tools needed and the locked file system.
technohacker@programming.dev 2 weeks ago
Ahh right, good point
DoucheBagMcSwag@lemmy.dbzer0.com 3 weeks ago
Hooooly shit you weren’t kidding…I will wait for decky plugin in a few weeks
JohnWorks@sh.itjust.works 2 weeks ago
github.com/…/decky-lossless-scaling-vk