It seems to be even from the Steam menu.
Comment on Deck wakes from suspend after latest SteamOS update.
Fubarberry@sopuli.xyz 1 week ago
Is it happening in all games? There was a similar bug in the past, but it primarily affected non-steam games for whatever reason.
Zombiepirate@lemmy.world 1 week ago
sp3ctr4l@lemmy.dbzer0.com 1 week ago
If it is a fundamental bluetooth driver implementation problem, it would basically happen no matter what game you are playing, gaming mode, desktop mode, any apps/programs open, etc.
Fubarberry@sopuli.xyz 1 week ago
Right, I just know the past issue with sleep failing would happen like 75% of the time with non-steam games, but almost never with steam games. Not sure what the cause was, but I had to wait 5-10 seconds after putting the deck to sleep to see if it would wake back up.
sp3ctr4l@lemmy.dbzer0.com 1 week ago
You wouldn’t be able to link to … a changelog or something along those lines, for when that older, similar problem got fixed?
Fubarberry@sopuli.xyz 1 week ago
I’m trying to look for it, but having trouble finding it.
I vaguely want to say that it was also maybe related to having pending downloads. It was like if you were playing a non-steam game, the sleep process would trigger the deck to start downloading again, interrupting the sleep. Once sleep was interrupted the game would start running again and downloads would be paused, making it seem like the deck failed to sleep for no reason. If you didn’t have any downloads pending, the deck would go to sleep fine even in a 3rd party game. Unfortunately the deck frequently has a couple mini-updates available whenever you close a game, so this bug happened pretty often.
Zombiepirate@lemmy.world 1 week ago
I believe they reverted the power-up on Bluetooth activation (for LCD models) previously, but they reimplemented it in a recent patch.