sp3ctr4l
@sp3ctr4l@lemmy.dbzer0.com
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 1 week ago:
Like its kinda sad that it is the best shooter FO in terms of controls and basically movement/weapon feel and such…
But like, HL2 exists. FEAR exists. TitanFall 2 exists. Literally: ‘insert retro boomer shooter here’ exists.
Congrats guys, good job, you made a solid, basic FPS.
While also like, how is any of this supposed to be balanced with your RPG character system?
Auto balancing removes the point, there are basically no enemies or situations that actually demand you have a certain kind of build to defeat a certain enemy or scenario.
The whole point of a traditional western rpg is that the choices you make about your character’s build/skill progression govern the options you’ll have in future situations.
But FO4 basically neuters the entire concept of this. Its genuienly baffling. They’re just flair, they’re damn near entirely pointless.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 1 week ago:
I completely agree.
FO4 showed to me that they are fundamentally unserious about Fallout as like, a setting of stories, and also that they have no idea how to make compelling gameplay.
Addictive maybe, sure, but not interesting.
I never understood why anyone would play FO76 at all. Just a mess, better alternatives existed at the time for very similar gameplay.
Yeah lol, FO76 is a game the way like, a dead MMO or SecondLife is a game hahaha, its a … digital space, hahaha!
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 1 week ago:
Yeah I mean like… a full on conversion at the level of Fallout London or something like that, but with access to more ‘guts’ of the engine… done by pros?
Yeah, I’d bet Obsidian can do something like that, at the least, and it would be broadly better than FO4, again at the least.
Also my bet for FO5/ES6 will be radiant enemies along the line of Spore creatures, hahahah!
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 1 week ago:
Tbf I agree that their more recent games haven’t been great… but I do think they are both more lean, and of better quality than Bethesda’s recent slop.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 1 week ago:
Well the last time Obsidian got their hands on the then current Creation Engine, they hot rodded it and got it to do things that Bethesda had stated they wanted to be able to do but couldn’t figure out how to do.
What would a wholly updated FO5 even… have be different? What are the systems that would be reworked?
No one has any idea because no one has mentioned anything at that level of detail, at all, that I’m aware of.
Also what, like, Bethesda is going to somehow make the Creation Engine not a giant pile of shit, with now 15 more years of acculumated technical debt from never doing a full ground up rebuild… ?
Anyway my suspicion is that MSFT is generally pissed at Bethesda for spending stupendous amounts of money over the last decade and a half, making basically one decent game that was a commercial success, one maybe commerical success that was a PR disaster, and then a combo PR+commercial disaster.
That, all in addition to FO5 and ES VI are as best we can tell literally just dreams, concepts of a plan.
Sharma’s job is to make Xbox as profitable as it can be, partially to stem the damage from Xbox itself’s fuckups over the last decade, Spencer’s ‘buy every IP’ plan only works if that leads to actually profitable games…
… but Sharma also has to make Xbox as profitable as it can be to cover for the incredible amounts of money MSFT has spent on AI/LLMs, Windows itself going to shit, mass abandonment of Windows and Windows enterprise software thats been going on in Europe since Trump Round 2 started.
- Comment on "The internet we once loved is gone": SteamDB founders announce the community-run database has been acquired by Nexus Mods' owners 1 week ago:
They also can’t build a mod manager to save their lives.
God help you if you think they understand anything about how to write any OS agnostic code.
- Comment on "You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts 1 week ago:
Well I think Obsidian will be better able to do a Fallout game than Bethesda, but oof yeah maybe fire Emil and Todd, if you want to start fixing Bethesda’s problems.
See the primary problem with Bethesda is that its leadership are incompetent, and have promoted a hugbox culture with 0 accountability anywhere.
Thats how something like FO76 and Starfield and the FO4 update that broke everything happen.
In case anyone is unaware:
gamingpromax.com/obsidian-new-fallout-game-confir…
Yeah, Asha Sharma told Obsidian to drop basically everything they were doing, and now they’re tasked with making another Fallout game.
Bethesda is also tasked with making a new Fallout game.
… only one of these studios is currently publically pissing and shitting themselves over how difficult that will be.
And its not Obsidian. Haven’t heard much from them.
Probably because they are busy, you know, working.
- Comment on "I'm desperately looking for anybody who knows anybody at Valve": open world satire Future? No Thanks! is still locked in Steam horny jail 1 week ago:
… What indies are working with the Source engine?
S&ndbox?
Black Mesa Source?
G-String?
Do… do you mean modders?
Almost nobody just outright develops a game they intend to sell, on Source, because you’d have to liscense the engine from Valve.
Which costs a significant chunk of change.
- Comment on "I'm desperately looking for anybody who knows anybody at Valve": open world satire Future? No Thanks! is still locked in Steam horny jail 1 week ago:
The token response is automated.
What you think theyre gonna hire … corpo social media numbers of content reviewers?
The whole company is like 300ish people.
They use bots, algos, analytic metrics, to evaluate the absurd amount of all kinds of content on Steam.
- Comment on Bazzite 44 getting a hotfix for various issues after the recent big release 2 weeks ago:
Can confirm, have been hotfixed.
… can’t say I noticed anything in particular was amiss, but did get big ole hotfix this morning.
- Comment on volt-gui is an AMD Adrenaline / NVIDIA Settings alternative for Linux 2 weeks ago:
Ok, because it annoyed me that this isn’t in the post itself:
There is an unoffical Arch package.
There is a Flatpak.
github.com/pythonlover02/volt-gui
There are detailed setup instructions, probably you should follow them.
But anyway this seems very neat and good!
- Comment on A playable build of GTA 6 appears to have leaked, as Rockstar and Take-Two scramble to take down videos 3 weeks ago:
To the best of my knowledge, the build itself has not been posted anywhere.
However its not like i know or frequent every existing darknet site.
The videos that are being ‘leaked’ appear to only be possible to… produce, if one has an actual build of the game.
So, somebody has it, they have yet to share it.
- Comment on "Without us, Bethesda games aren’t Bethesda games": Rallies against Microsoft layoffs at Elder Scrolls studio continue, with unionised devs' morale "on the upswing" 3 weeks ago:
Your first part is ‘more’ right by way of detail, but…
A dev that works for Bethesda should be able to figure out what you just said pretty quickly.
A dev that figures that out and then continues to work for Bethesda is a fool. Sure, that’s maybe a bit harsh for younger devs… but that’s how this industry works … unless you band together and make your own indie studio, you’re going to be the first on the firing line for everyone elses mistakes.
You are correct though that the entire writing team, including Emil, need to be fired. Start over, try again. They are still using the same facial animation tech as from roughly 2008-10, which was already outdated and surpassed by say HL2, when they switched over to it… I could go on.
The second half of what you said, I take issue with. In the last 10 to 15 years, the quality of enviornmental storytelling has gone down, the overall feel of the games has also gone down. Easter eggs? Who cares…?
But yes, all senior managment, including Todd, need to be shit canned as well, for making 10 years of terrible decisions.
Sharma taking an axe to Bethesda is really the only thing that makes sense from MSFT’s business POV… she’s gonna trim down the most financially wasteful things under her control first. ES 6 needs to come out and be very good, relatively quickly, or Bethesda as a studio is a dead man walking.
And even Asha isn’t fully in control of or responsible for how much fat she needs to trim, because MSFT has gone so wildly into AI, and Windows has so much technical debt and bloat, again mostly accrued over the last 10 to 15 years, … that bill is now coming due, and she needs to help figure out how to pay as much of that as well.
- Comment on "Without us, Bethesda games aren’t Bethesda games": Rallies against Microsoft layoffs at Elder Scrolls studio continue, with unionised devs' morale "on the upswing" 3 weeks ago:
Yeah sorry Bethesda hasn’t made a good game in over a decade, found your own studio about it.
Modders have been outdoing you idiots for years, fixing your mistakes.
Devs in general deserve better, not fucking Bethesda devs though, nope.
- Comment on Disney Shows Its Steam Deck Animatronic Controller In New Video 5 weeks ago:
Ah, sorry, I’m just explaining the joke then, woops!
- Comment on Disney Shows Its Steam Deck Animatronic Controller In New Video 5 weeks ago:
One can unintentionally spread misinfo, but sure, I hear you.
‘Dubious claims’ is maybe a less harsh phrasing.
- Comment on Disney Shows Its Steam Deck Animatronic Controller In New Video 5 weeks ago:
Consoles are usually just weird, cheap, locked down, underpowered pcs, that only play certain brands/formats of games, and have unique cases, lol.
It basically means ‘thing that is (usually) for your living room what plays video games and such’.
- Comment on Disney Shows Its Steam Deck Animatronic Controller In New Video 5 weeks ago:
Ah so Rbnsft is spreading misinfo.
I’m not able to find anything that corroborate Canuck’s claim that prompted my question.
At this point I’m assuming they were also talking out their ass.
- Comment on Disney Shows Its Steam Deck Animatronic Controller In New Video 5 weeks ago:
Disney got them at a discounted price?
- Comment on Indies devs band together for 100-game, $10 bundle aiming to help an "unprecedented number" of laid off developers 5 weeks ago:
I fairly frequently try out games made for Windows, released on Itch, me running Linux.
Yeah, some are not well optimized… but these are basically alpha builds of indie games, so, yeah basically, works pretty much as well it can.
Can’t say I’ve ever had a technical issue with anything that his 1.0.
- Comment on KONAMI detail more platform specifications for METAL GEAR SOLID: MASTER COLLECTION Vol.2 1 month ago:
Oh boy i cannot wait to play remake of game i have already played
- Comment on Indie open worlder Future? No Thanks! gets last minute delay after Steam content mods allegedly demand a "watch the sex scene" button 1 month ago:
The vast majority of the gaming media exist primarily as functionally but not technically subcontracted PR outlets for major companies.
It ‘works’ because there are a bunch of them, and well, they couldn’t all be like that, right?
They all know they are almost entirely replaceable by AI… when was the last time you read any of these kinds of articles, and were truly impressed by the actual writing?
When was the last time any of them did anything approaching investigative journalism? Almost never, instead they just sqwuak and have opinions about when somebody else does that.
… they’re beholden to their ultimate paymasters, and their paymasters are downsizing.
Thus, they all shape up, real fast, to pushing narratives that will aggrandize them to whom they depend on.
It’s basically ‘Yellow Journalism 2.0’… everything is for sale, integrity doesn’t exist, being professionally exasperated and feigning ignorance is a reputational defense mechanism.
(Also, for the etymylogically challenged, no, ‘Yellow Journalism’ is not primarily a racist term, it derives from a time where the concepts of duplicity and cowardice were strongly associated with the color yellow
- Comment on Laid off Bethesda Montreal staff allegedly told they'd get "smallest severance legally possible" the same day as those Fallout announcements 1 month ago:
At some point, you would that just generally, game developers would realize that working for AAA is just uh… dumb? Stupid?
- Comment on My steam machine arrived! 1 month ago:
Well… no.
Thats… Sony and MSFT raised prices on all of their hardware too, same with Nintendo.
We’re at the point where being a huge player… can only get you priority in the queue for chips and parts.
It can no longer secure bulk pricing discounts.
That’s how bad this is.
- Comment on "I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team 2 months ago:
In all fairness to Romero, and many other heroes/legends of the ‘birth of fps’ era…
These dudes are getting old.
Getting old sucks.
Everything hurts, you’re always more tired than you used to be, you can’t pull 7 all nighters in a row anymore, it might actually kill you.
While the present circumstances are not … exactly awesome, dignified, ideal in any way…
… there would always one day need to be a changing of the guard.
All our favorite studios from the 90s/00s… they’re all mostly gone, they just have the same name sometimes, like the ship of Theseus. People leave, teams get shuffled… and the captains that are still there, are growing gray.
Don’t mourn this.
Be inspired by it.
Do what they did, but with that thing that you always thought they should have done, but never actually did.
It doesn’t have to be any graphically fancier than what they did decades ago… graphics age, gameplay is timeless.
- Comment on 'Being Proud of the Thing We Made Did Not Give Us the Right to Make It' — Dbrand Cancels Its Steam Machine Companion Cube 2 months ago:
The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.
- Comment on 'Being Proud of the Thing We Made Did Not Give Us the Right to Make It' — Dbrand Cancels Its Steam Machine Companion Cube 2 months ago:
99% certain this is what will end up happening.
Its not even a 180.
Its… you used our IP without asking, please go to the back of the line, fill out the form where you properly ask to use, and wait in the queue again.
All they had to do was ask permission first.
- Comment on "We were only three votes away": Stop Killing Games-backed California bill to keep online games playable fails to win over senate committee 2 months ago:
Yes, yes you can. Initiatives are neat, that way… the sword cuts both ways.
- Comment on Valve Gives The Green Light to Install SteamOS On Desktops To Create Our Own Steam Machines 2 months ago:
Huh, you’re right, I didn’t know that.
But yeah, looks like the jailbreak process only works up to firmware v6ish… which means you’d have to have a PS5 that hasn’t been connected to the internet since basically December 2022.
- Comment on Valve Gives The Green Light to Install SteamOS On Desktops To Create Our Own Steam Machines 2 months ago:
Got nothing to add other than you know this shit better than I do, appreciate the specificity!