Comment on The huge Project Zomboid build 42 finally gets multiplayer just in time for the holidays
Cricket@lemmy.zip 1 week agoOh, I see. I don’t think I remembered that CDDA was turn-based. It seems like making that work in a multiplayer scenario would be an interesting programming problem to resolve.
The multiplayer aspect is one of the big attractions of Zomboid for me. I’ve barely ever played it alone because I feel it’s too disconcerting of a game to be played that way. The multiplayer does offer some pretty cool an unique experiences too.
I’ll check CDDA one of these days to see what all the hype is about. :)
supersquirrel@sopuli.xyz 1 week ago
Definitely do, as I said before Project Zomboid is a perfect compliment to Cataclysm DDA because it is multiplayer and realtime.
One last thing, CDDA definitely feels intimidating at first but I have to say I actually think the interface is wonderful once you start to get the hang of it. Remember you can always press ? and search for commands by what they do! (i.e. if you forget what button is for throw you can press ? and type “throw” and trigger the command/see the keybinding).
Cricket@lemmy.zip 1 week ago
Sounds great, thanks! I’ll definitely check it out. Oh, interesting, there are tilesets for it.
Haha, I had never heard of Caves of Qud before. That looks super old-school. Brings back memories of 8-bit games. I’ll take a look at that too. Thanks!
Banrik@fedia.io 1 week ago
Not to muddy the water but there's also cataclysm: bright nights & cataclysm: the last generation as alternative forks as cataclysm is an open projects & c:dda devs are known for... interesting choices & attitudes so its good to look around at the forks to which variant is more for you!
Also they're all free from their github pages, I really would not recommend if you do go for cdda, buying it on steam.
Cricket@lemmy.zip 1 week ago
Thanks, I had not heard of the forks!