Cricket
@Cricket@lemmy.zip
- Comment on Frame Troubleshooting 6 days ago:
Thanks! I’ve kind of learned to live with it, but I’m waiting for the ergo kit to get back in stock too. I’ve also started getting worried about the lenses, so I’ve just ordered plano lenses to protect them.
- Comment on [Frame][Discussion] Recommended FREE VR apps 1 week ago:
Ugh, sorry to hear.
- Comment on [Frame][Discussion] Recommended FREE VR apps 1 week ago:
Oh, that’s a bummer! What issue did it have?
- Comment on Frame Troubleshooting 2 weeks ago:
For opensuse tumbleweed users: Installing wireless-regdb like the instructions in the OP seems to be required in tumbleweed as well. After that, I was able to use ‘sudo iw reg set XX’ (XX being my two-letter country code) to set the wireless regulatory domain. Before installing wireless-regdb, iw reg set had no effect.
Note that the above does not set it permanently. In order to do that, I had to run the following command (replace XX with the desired regulatory domain two-letter code):
echo “options cfg80211 ieee80211_regdom=XX”|sudo tee /etc/modprobe.d/cfg80211.conf - Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Good to hear. :) That one is on my list for sure, thanks!
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
I realize that they’re fairly basic, but sometimes, basic apps can be excellent at what they do. I just figured that those two may be worth checking out since they’re free and have positive or mostly positive reviews. It doesn’t surprise me that one of them is from a solo dev. Maybe we will eventually see more elaborate animation and other apps in VR.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
I’ve found a couple of free animation tools in VR!
store.steampowered.com/app/725510/Merper_VR/
store.steampowered.com/app/459870/VIRTUAnimator/
I haven’t tried either of them yet. Please let us know if either works on Frame, and if they’re any good. Thanks!
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Good to know, thanks!
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Haha, thanks for telling me about IKEA Pancake Kitchen! I probably would have never heard of that if you hadn’t mentioned it. I see that they have IKEA VR Experience, which is also set in an IKEA kitchen. :D
Good ideas and links, thanks! Is it possible to use SideQuest with Frame and without a Meta account? I understand that a browser with WebXR is coming.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Excellent, thank you! I had some of those in my library and wishlist, but hadn’t heard of some of them. I appreciate it. I hope that you get your Frame soon!
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Oh, awesome, thanks! This looks great, I’ve added it to my library to try.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Not at all, thanks for your suggestion anyway. I’ve added it to my library to try on PC.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Thanks!
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Cool, thanks!
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Thanks! That’s definitely on my list to try.
- Comment on [Discussion] What games are you playing on your Steam Deck/Machine/Frame? - October 2026 2 weeks ago:
No problem! Thanks for extracting the relevant bit to avoid visiting Reddit.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Thanks! I’ll try that out eventually.
- Comment on [Discussion] What games are you playing on your Steam Deck/Machine/Frame? - October 2026 2 weeks ago:
Apparently the mouse pointer issue requires a bit of hacking and there’s no setting in the GUI to do it: reddit.com/…/invisible_mouse_cursor_in_desktop_mo…
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
No problem, I’ll try to remember to tag you once I’ve posted an update.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Thanks, that looks cool, so I’ve added it to my wishlist. It would not surprise me at all if it ran in standalone. BoomXR and A Shopping Trip to Eklan Tor that I’ve suggested have the same exact CPU and GPU requirements as blarp and ran great, although their RAM requirement is only half (4 GB) of blarp’s (8 GB). But the Frame has 16 GB so I don’t think it would be an issue.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Ah, sorry to hear! If it helps, it sounds like the list is moving along nicely. There were some threads in the last couple of days indicating that a bunch of people in the waitlist started receiving reservation queue emails!
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Another one:
Standalone - A Shopping Trip to Eklan Tor - amazing little game, very cool experience for someone new to VR. Simple low-poly graphics, but a very intricate little interactive environment for someone to explore in VR, like a very elaborate doll house or doll village. I’ve always been fascinated with miniatures, so it’s right up my alley. The controllers displayed in the game are a bit messed up and I noticed some aliasing or something (it may just be my settings, I need to check the articles/videos for the ideal settings) but it’s still very much worth it.
The three that I’ve listed so far (Arcturus Vision, BoomXR, and Eklan Tor) seem like very good free options to demonstrate VR to someone. None of them have any locomotion, so it should keep any chance of VR sickness to a minimum if not eliminate it completely.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Cool, thanks! It looks cool, but it’s too bad that it doesn’t seem to have a VR option.
- Comment on [Frame][Discussion] Recommended FREE VR apps 2 weeks ago:
Thanks! I have those on my list but haven’t tried them yet.
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
I had not seen that. Looks cool, thanks!
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
I’m not familiar with the AVP tether, but at least my thought was that an angled connector would relieve stress from the port on the headset. If I used the regular cable, I would be worried that I would be more likely to snag it on something and damage the port. I’m probably overthinking it though. This thing was a chunk of money so I’m trying to be careful with it.
- Submitted 2 weeks ago to steamdeck@sopuli.xyz | 40 comments
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
Yeah, I’ve seen a lot of people expressing frustration with that. Hopefully they will fully support it soon. I’m also running Linux on my old gaming box, so it will help me too. I haven’t tried any streaming yet. I’m just starting out with the standalone apps.
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
I see it now. I wonder what parts they would be able to apply skins to, since the controllers have LEDs all over inside them for tracking, and the face of the goggles have LEDs, cameras, and who knows what else. Maybe they can cover the sides of the goggles?
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
Yeah, I figure that sooner or later the pads will need to be replaced.