Comment on what exactly is the steam frame?
Duckling5746@lemmy.today 3 weeks agoFrom what I’ve seen about foveated rendering, I don’t think developers need to do anything. It should just be “on” for any streamed content
Comment on what exactly is the steam frame?
Duckling5746@lemmy.today 3 weeks agoFrom what I’ve seen about foveated rendering, I don’t think developers need to do anything. It should just be “on” for any streamed content
vithigar@lemmy.ca 3 weeks ago
The frame’s foveated streaming is a separate thing from foveated rendering. Foveated streaming does nothing to reduce the rendering load on the hardware running the game, it just reduces the network bandwidth required.
sonalder@lemmy.ml 3 weeks ago
Yes, developers needs to implement fovated rendering but not fovated streaming.
sukhmel@programming.dev 3 weeks ago
The bugs are going to be hilarious when the game incorrectly understands what you’re looking at, or breaks from looking at something too intensely
Kolanaki@pawb.social 3 weeks ago
I mean… Those kind of bugs exist now if there’s any hiccups or interruptions in the network when streaming wirelessly and they’re not really funny. Mostly nauseating.
sukhmel@programming.dev 3 weeks ago
Yeah, didn’t think about that :( but I imagine the descriptions are still going to be fun, like ‘things don’t behave when I stop looking at them’