So far I’ve gotten it to work in desktop mode, but booting to the regular gaming mode kills it.

It didn’t work by simply installing via git as it does on my desktop computer. I’ve followed this video guide so far: youtu.be/YVPtVB0DWUg

But either my reading comprehension is failing me or I’m missing something because per the description and comments, the method still works as of last month.

But I noticed in the video that he mentions running a second command in the terminal and potentially having to change the Neptune number (the video was made for 65, but the deck is on 611 now) on that second command to reflect the current version number.

But he doesn’t have the second command listed on that page he links to (monroeworld.com/steamdeck/xbox.html), and it’s only partially visible for a moment on the video, so I don’t know what that 2nd command does.

I was able to get the controller to pair just fine, navigate big picture mode with it, started a game, and was able to control the game using the big picture interface, however.

The first command does make the icons for the script he mentions (in the video he says to use the debug version, and that is shown) appear, and I do get the work he shows initially (xone module not loaded or something like that) that he says is normal for the process before you paste the second command in the terminal. But I don’t know what the second command is to finish the process, and I’m assuming that part is the one that gets it working in gaming mode.

I have no issues with the controller or the dongle on my desktop machine, and it works in desktop mode, so I’m sure they’re fine. I’m just missing a step to get it working in gaming mode specifically.