Sounds great!
Warren Spector's Thick as Thieves gets a bit less interesting as it ditches PvPvE for solo and co-op play
Submitted 13 hours ago by GamingBot@lemmy.zip [bot] to gaming@lemmy.zip
Comments
xep@discuss.online 8 hours ago
YoFrodo@lemmy.world 13 hours ago
Hell yeah, now Im interested!
shani66@ani.social 12 hours ago
Well that just killed most of my interest.The pvpve thievery was a unique selling point that would have gotten me into even a kinda mediocre game, now they’ll need to provide diamonds if they want my attention.
lath@piefed.social 2 hours ago
PvPvE is really just PvP, with the vE part as cannon fodder bait. Cooperation against the environment? Nah, just stalk the extraction points to murder and rob. Easier, faster, more rewards.
hzl@piefed.blahaj.zone 23 minutes ago
There’s definitely substantial potential for PvPvE if you make the E portion challenging enough. I hosted a few battle royale events on a DayZ server with dangerous mutants, which were particularly concentrated around the final zone, and it was a lot of fun. I remember at one point seeing a calculated last minute betrayal leading to a firefight with another survivor who heard the shots nearby, which then led to both of them being attacked by a monster. The chaos of it all was a lot of fun.