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Hideo Kojima doesn't know if Physint will be released on PS5, and he hasn't decided if it's going to use Sony's Decima game engine

⁨26⁩ ⁨likes⁩

Submitted ⁨⁨5⁩ ⁨days⁩ ago⁩ by ⁨Sunshine@piefed.ca⁩ to ⁨gaming@lemmy.zip⁩

https://www.eurogamer.net/hideo-kojima-physint-playstation-release-decima-engine

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Comments

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  • tacosanonymous@lemmy.blahaj.zone ⁨4⁩ ⁨days⁩ ago

    The game that’s missing deadlines and over budget might be switching engines? Interesting.

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    • rafoix@lemmy.zip ⁨4⁩ ⁨days⁩ ago

      Using the engine will give Sony money. That’s like paying your old boss after they fired you.

      I would think that this would help morale at the studio.

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      • derin@lemmy.beru.co ⁨4⁩ ⁨days⁩ ago

        Finishing a game helps surprisingly well with morale.

        Switching engines is a very big task for a game (of that scale) deep in development, and it’s very tedious.

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  • DevastatedBungHole@lemmy.world ⁨5⁩ ⁨days⁩ ago

    Yeah man, fuck em. Do what’s best for the game, Hideo

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  • NutinButNet@hilariouschaos.com ⁨5⁩ ⁨days⁩ ago

    Hopefully it won’t. Sony needs to feel the burn for all the dumb decisions they’ve been making.

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  • demous@lemmy.zip ⁨4⁩ ⁨days⁩ ago

    What if Kojima used idTech…could you imagine 😱

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  • Railcar8095@lemmy.world ⁨4⁩ ⁨days⁩ ago

    As long as it releases on PC, I’ll allow it

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