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Helldivers 2 patch makes life hellish indeed for smaller parties, but also makes maps more fun to explore

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Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨ZippyBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/helldivers-2-patch-makes-life-hellish-indeed-for-smaller-parties-but-also-makes-maps-more-fun-to-explore?

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Comments

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  • givesomefucks@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Elsewhere, there are lots of weapons balance changes, among which the beloved Quasar Cannon has had its recharge time increased by five seconds. That’s a whole lot of seconds, rendering it a lot less spammable and, probably, more of the weapon it should’ve been in the first place.

    That’s a hell of a nerf to not get it’s own headline…

    Like, what was it before? 5 seconds and now it’s doubled?

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    • CluckN@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Increased to five seconds wouldn’t be so bad but increased by five seconds is a huge nerf. It’s a 3 second charge up time that will now take 8 seconds to fire.

      I wish the autocannon worked against shrieker nests.

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      • vladmech@lemmy.world ⁨1⁩ ⁨year⁩ ago

        It sounds like it’s the recharge, not the fire. So still 3 seconds to charge, but then you have to wait an additional 5 seconds after firing before it’s ready again.

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      • givesomefucks@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Yeah, the issue wasn’t one Quaser being OP, it was a full squad of four using it, and having more than one a second. That’s ridiculously OP. I’ve spawned in sight of shrieker nests and the whole squad clears them in under a minute.

        They’re balancing stuff for a squad of 4 that’s competent and coordinating…

        Which just isn’t the reality for people joining random missions.

        I went to Quaser when Railgun got nerfed, not sure what I’m going to use now. But they need to start buffing the stuff no one uses, not nerfing what everyone uses because it’s the only feasible option in level 9

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      • lobut@lemmy.ca ⁨1⁩ ⁨year⁩ ago

        Doesn’t it? It just takes a lot more shots, I think.

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    • monoboy@lemmy.zip ⁨1⁩ ⁨year⁩ ago

      Pretty sure this means it’s downtime between shots increased to 15 seconds from 10. Should still take the same amount of time to fire (I think that’s around 3 seconds).

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  • Mycatiskai@lemmy.ca ⁨1⁩ ⁨year⁩ ago

    This is going to be a lot more of a pain in the ass for me and my buddy. It is just the two of us doing the missions and the medium missions are just starting to be not too hard to complete.

    One and a half levels to go before we get that autocannon turret.

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    • Thassodar@lemm.ee ⁨1⁩ ⁨year⁩ ago

      One and a half levels to go before we get that autocannon turret.

      Strategically placed, that thing will F*CK up a Bile Titan.

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      • Mycatiskai@lemmy.ca ⁨1⁩ ⁨year⁩ ago

        We have been focusing on the bot scourge. I’m sure in some ways we are doing ourselves a disservice because we’re going to be wholly unprepared for the bug fight once we go back to that side of the galaxy.

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  • itsgroundhogdayagain@lemmy.ml ⁨1⁩ ⁨year⁩ ago

    Any time I join a group of 2 or 3 I get immediately kicked. Solo was my favorite way to play.

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