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Elder Scrolls and Fallout devs Bethesda want to release games more often, but making them last is more important

⁨21⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨ZippyBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/elder-scrolls-and-fallout-creators-bethesda-want-to-release-games-more-often-but-making-them-last-is-more-important?

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Comments

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  • CluckN@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Starfield took 8 years to make and lasted 3 weeks in my newsfeed.

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  • Postmortal_Pop@lemmy.world ⁨1⁩ ⁨year⁩ ago

    If they wanted to make them last they could adopt the growth model many other games use. Minecraft, valheim, deep rock galactic, warframe, you buy them once and the continue to add new content all the time. I’m more than happy to buy the latest skins in drg because the game is so fucking good all the time. I’m an absolute fan boy for warframe because at this point they’re 35 different games that share your equipment.

    Imagine a world where 12 years in, Bethesda is still selling Skyrim, but they’re actively fixing and expanding it every year. They don’t even need to be creative about it, just open up nexus, call the top 3 mods, and ask if they can make them permanent in the base game.

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    • Jumi@lemmy.world ⁨1⁩ ⁨year⁩ ago

      The last thing I want is a singleplayer RPG as a game as a service

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      • Postmortal_Pop@lemmy.world ⁨1⁩ ⁨year⁩ ago

        If my options are that or 12 more years of Bethesda releasing the same game without even patching the bugs that were there day one, I think I’d like to try something different.

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  • Windex007@lemmy.world ⁨1⁩ ⁨year⁩ ago

    They should just tag team the franchises w/ Obsidian.

    They fucking CRUSHED it with NV.

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  • bleistift2@feddit.de ⁨1⁩ ⁨year⁩ ago

    So they want to increase the amount of bugs they ship?

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