ChicoSuave
@ChicoSuave@lemmy.world
- Comment on Take-Two are selling Private Division and closing Roll7 and Intercept, because they're in "the business of making great big hits" 2 weeks ago:
- Comment on Gaming 2024 5 weeks ago:
Some folks like bottom performers. ( ͡° ͜ʖ ͡°)
- Comment on Redwall meets Skyrim in this new game from Bethesda, BioWare, and Naughty Dog alumni 1 month ago:
Game is called Hawthorn
- Comment on Shinji Mikami thought Tango Gameworks would be safe from closure if they made Hi-Fi Rush games 2 months ago:
Loyalty means nothing to an American company.
- Comment on The Blasphemous dev's new Goya-fuelled stealth tactics monastery sim is basically Umberto Eco's The Great Escape 2 months ago:
But why a bean company?
- Comment on Star Citizen is free for the next few days, please don't accidentally buy a $300 spaceship 4 months ago:
I guess I will be the voice of reason and say I hope it has a good free fly weekend. Having played the last 2 free fly events, I look forward to seeing the state of the game. I can’t wait to get into a zero G gunfight on a ship.
- Comment on Paradox Interactive Closes Tectonic Studio The Same Week It Canceled Its First Game, Life By You 5 months ago:
None anymore. Cities Skylines and Imperator were the breaking point for a few. The slow burn DLC used to be fine when each added depth to gameplay, new ways to try wide and tall playthroughs, revamped existing mechanics to rebalance the meta, etc. But now, it’s all unit models and art pages from the intern’s sketchbook. There is nothing of value being included.
The most galling part is when the unit models and music variety is mixed in with a weak mechanical change or token nation/culture addition that does nothing to gameplay. Now, 10 years after their shift to be Sweden’s EA, they’ve succeeded in being as scummy without the money to show for it.
- Comment on Life By You devs spent “a month in purgatory” prior to closure, says laid-off designer, despite their sim-like exceeding Paradox's expectations 5 months ago:
Big publisher? Valve, I guess. Smaller publishers like Coffee Stain, Team 17, and Devolver, etc. seem to be customer focused with their releases. For some reason, at a certain scale of game, the publishers become obsessed with milking their customers instead of content with a straightforward trainsaction.
- Comment on Life By You devs spent “a month in purgatory” prior to closure, says laid-off designer, despite their sim-like exceeding Paradox's expectations 5 months ago:
Paradox hates devs as much as it love stringing along its customers. I love the games they put out but Paradox is a blight.
- Comment on Captain Price seems to die in a cut ending from Modern Warfare 3, uncovered 13 years later 5 months ago:
COD4:MW had an actually good story with incredible use of action set pieces like missiles launching, a nuke going off, and the now legendary AC-130 section that was almost an idle game in the middle of a shooter. The story was so good that it grabbed folks in the industry and after almost 20 years later it is still relevant.
Every other game tried to copy the style but none managed to actually replicate the critical success of the single player shooter. Especially when the buzz was around the genre defining multiplayer.
Call of Duty:Modern Warfare is a stunning game and well worth the effort to get through the story. The rest… retread the same territory as the GOAT.
- Comment on The MSI Claw is an embarrassment 5 months ago:
Those other manufacturers didn’t launch a new controller design. Valve did. It was fine and they learned how to make it great. Valve learned by experimenting with shape, button locations, track pads themselves were entirely new; it must have been a wild time in those hardware labs.
The funny thing is that reviews at the time mentions the track pad as being inspired but under baked on the Steam controller. Valve iterated and came up with something great. AYANEO just had their first attempt. Let’s see how much they learn.
- Comment on Square Enix shifting from "quantity to quality" and be more multi-platform 6 months ago:
It took Squeenix this long to realize that shoveling as much crap as they could out the door isn’t good for long term customer retention? And only now they are aware of the money console games can make when published to PC:
they said clearly in regards to expanding digital sales that “the Group will engage in initiatives which focus on the acquisition of PC users”.
The PC game market is vast and diffuse and no one has the patience for bullshit business. Good luck.
- Comment on Robot dogs armed with AI-targeting rifles undergo US Marines Special Ops evaluation 6 months ago:
Would anti drone guns work on these?
- Comment on Ant colony RTS 'Empires of the Undergrowth' hits 1.0 in June 6 months ago:
It isn’t nearly as satisfying as Sim Ant.
- Comment on Star Wars: Squadrons is 95% off and also, the perfect May 4th night in - shame the multiplayer's dead 6 months ago:
Maybe, but only if the EA client stuff is gone. Having launchers in launchers in launchers is what stopped me from getting Squadrons.
- Comment on Aqua horror sim Barotrauma has an update that makes opiates "less of a solution for everything" 6 months ago:
The new Husky curing mechanics are terrifying. Cyanide and sufforin to cure a Husk infection? Brutal.
- Comment on ESA lawyer frets about some sort of terrifying ‘online arcade’ if preservation is made easier 6 months ago:
Lawyers only help folks if they get paid. The free option is a public defender and lawyers are terrified of those. Pro bono is a scary phrase.
- Comment on Hellblade 2 will finally show us what an Unreal Engine 5 game can do 7 months ago:
As much as folks hate Fortnite, it uses Unreal 5 and shows all the fancy shaders and tools available. Epic made a big deal out of using Fortnite to show off Lumen and Nanite for lighting.
- Comment on Batman game that became Shadow of Mordor footage surfaces online 7 months ago:
It was. It created an amazing amount of unique stories for each players. I played the game twice but only finished it once. The second time was to make my own villain who became absolutely terrifying to see on the world map. My love for the Nemesis system was cemented by having that orc actually sneak up on me. I could see him wandering through the map and get closer and closer until the pin on the map disappeared - then he jumped out and ambushed me. I’ve never seen anything like it and loved being a badass with a personal bad guy who rivalled me.
- Comment on Sonic And Angry Birds Are Crossing Over In Multiple Games 8 months ago:
This is starting to feel like Great Value Mario and Rabbids.
- Comment on Warner Bros. leave developers feeling "sick and dizzy" as more Adult Swim games are being delisted 8 months ago:
Each development contract is different but they usually follow the same rough structure. The publisher puts up the money for the development of the game. The developers code and make the game. When they are done they give the finished product to the publisher who markets and arranges distribution.
The publisher most likely owns the rights to the game so selling it outside of WB isn’t legal, which stops Steam and most reputable stores. The devs are watching years of their lives being swept under the rug and probably deleted if no one has a copy of the game. WB has not said anything about relisting any games so it’s very possible their work is being deleted forever. They have put in months of crunch to meet a deadline, sacrificed relationships and events to ensure their contributions to the game with the belief the game would be as good as it was going to be. Now it means nothing because the game is going away.
It’s incredibly disrespectful to the time, talent, and energy the developers have put into the game and should sour devs from working for other publishers who do the same. However, shovelware exists because some devs just want a paycheck, so this will probably not stop cut throat devs from making a minimum viable product by a deadline.
Ultimately this is the world we live in: the money owns the rights and so makes the decisions that others have to live by. If you are upset by this, think of a new way to do it and try it out. Be the change.
- Comment on Steam now lets you hide individual games from people's prying eyes 8 months ago:
Fri end?
- Comment on What is your favorite film from Hong Kong? (Chinese and Asian users are welcome.) 9 months ago:
God of Cookery
- Comment on HBO hit TV series the White Lotus drops actor Miloš Biković over Russia ties 9 months ago:
Yay! The actor was a Russian sympathizer and a terrible person. Good in White Lotus for making the change
- Comment on Road House - Official Trailer | Prime Video 9 months ago:
As long as he’s there to catch hands with his face, he can chew the scenery all he wants.
- Comment on [Poster] Lisa Frankenstein 9 months ago:
DYK: Zelda is named after Zelda from Zelda.
- Comment on It Fits Perfectly! 10 months ago:
Citrus as a flavor is sour with a bittersweet finish. Ginger has spice notes and a post nasal what that blends well with the bittersweet of the citrus. The sweet orange and spiced ginger flavor hints at Christmas flavors. Overall it’s a solid flavor combo that is most seen around winter holidays.
- Comment on David Lynch’s Dune is returning to theaters in February for 40th anniversary 10 months ago:
Fuck yeah. We have worm sign the likes of which even GOD hasn’t seen.
- Comment on In the 1990s, a group of radical artists smuggled political messages into Melrose Place. Not everyone found it funny. 10 months ago:
That was a great fucking article. Thank you for sharing.
- Comment on Battlestar Galactica Reboot Moves Forward at Peacock With New Showrunner 10 months ago:
2006 Galactica is incredible except for the last 30 minutes. Having everything wrap up with supernatural incidents that were never hinted at felt like it undercut the visceral 4 season journey before it.