Dudewitbow
@Dudewitbow@lemmy.zip
old profile: lemmy.ml/u/dudewitbow
- Comment on GOG launch their Preservation Program to make games live forever with hundreds of classics being 're-released' 4 days ago:
its not that they dont work on linux, its morelikely they just dont test for it.
- Comment on AMD’s Ryzen 9000X3D processors, with their fancy-pants cache, are launching November 7th 3 weeks ago:
theyre hard to find because AMD sunset production of them. (despite the fact the 5700x3d and 5800x3d is functionality the same chip)
- Comment on Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes 5 weeks ago:
yes, the mmo at launch was a huge flop, so much so that the newer version of it kind of makes fun of the old world that was destroyed.
- Comment on Valve is working on a version of proton for ARM devices 1 month ago:
Im not singling them out, im saying arm in GENERAL isn’t great at gaming, and it’s silly to assume just because something is ARM that it’s instantly more efficient at everything it does. IDK how you’re reading my statements
- Comment on Valve is working on a version of proton for ARM devices 1 month ago:
me mentioning the snapdragon x elite is the situation. it doesnt have good battery life in the usecase this while topic is about (gaming). your comment sounds like you read the reviews and didnt understand which functions excelled in battery life, and which ones didnt.
- Comment on Valve is working on a version of proton for ARM devices 1 month ago:
the thing is, people are attributing it to ARM, rather than how Apple handles their OS. its the sole reason why Snapdragon X Elite wasn’t that great on Windows, because ultimately, the problem wasn’t about x86 vs Arm, but it was about how windows handled low powered operations. If valve makes a piece of hardware that’s arm based, they clearly aren’t going to be using OSX for any reason. You can tell by the discussion because you can easily name which generation processor you run on a MBP, but fail to mention the cpu models for either the AMD nor intel powered machines and gives the aura of equivalent playing fields when it fundamentally wont.
Just because Apple with their heavily controlled OS space can make the transition to ARM work flawlessly for batterylife doesn’t mean it applies to all other ARM devices. Arm definitely does some aspects better, but it’s not by default better in every situation due to the nature of the environment that surrounds said hardware is. The power efficiency only exists if all applications are recompiled to target said hardware. For a gaming device, it’s not going to be very useful because very few games that Valve would target have an arm based build. You get into the problem that emulators have. things like proton is a translation layer and suffers much less overhead (e.g why mobile phones can do switch emulation for instance(arm to arm based translation layer) but no phone remotely will do ps3 emulation (arm to ibm cell processor)
- Comment on Valve is working on a version of proton for ARM devices 1 month ago:
keep in mind, for the longest time Intels processors were still on Intels fab. a huge chunk of the efficiency/performance gains was less x86 > arn and more Intel Fab > TSMC. even to a lesser extent, compare the snapdragon 8 gen 1 to the snapdragon 8+ gen 1. Samsung wasn’t as far behind tsmc (compared to intel) at the time and both designs basically are the same chip but implemented at two different fabs.
- Comment on Valve is working on a version of proton for ARM devices 1 month ago:
the lighter workloads isn’t like stardew valley levels workloads, it would be like watching a video level loads. Just being arm doesn’t outright make it that battery friendly, its like the non application use(e.g sleep, super basic app) where the battery level is better. The qualcomm laptop reviews kind of show that platform when its battery life is mildly better than last gen amd/intel chips and worse under gaming.
- Comment on Valve is working on a version of proton for ARM devices 1 month ago:
i mean better efficiency is one thing, but having “so much better power efficiency” isn’t that large, especially under load. Arms major advantage is efficiency while doing lighter workloads, which is kinda the antithesis of a gaming device would be.
What arm based designs excel at is if whatever workload utilizes some of the specific built hardware in them, which is why the modems and camera image processor on the snapdragon cpus are better than x86, because x86 designs dont really have dedicated hardware for those functions integrated fully(intel cpus do to some extent)
- Comment on FSR 4 has been in development for 9-12 months already, and one of the biggest focuses is improving battery life for handhelds 2 months ago:
the idea of it improving battery is that generating frames is less performance intensive than running a certain framerate (e.g 60 fps capped game with frame gen at double the framerate consumes less power than running the same game at 120 fps). though its slightly less practical because frame generation only makes sense when the base framerate is high enough (ideally above 60) to avoid a lot of screen artifacting. So in practical use, this only makes sense to “save battery” in the context that you have a 120hz+ screen and choose to cap framerate to 60-75fps
- Comment on Black Myth: Wukong shows very clearly Valve are selling a lot of Steam Decks 2 months ago:
devs on pc have to decide which set of hardware to optimize for. it’s a step that they choose based on harwdare adoption trends. There is always a point where something is too hardware demanding that it would greatly hinder sales when making a decision. With a fixed hardware platform, devs have a concentrated point in hardware adoption to target.
For instance, say you developed a game where the minimum hardware requirement was slightly higher than a steam deck. If enough steam deck sales exist, the dev might have an incentive to optimize the game more just to get access to said market.
- Comment on Black Myth: Wukong shows very clearly Valve are selling a lot of Steam Decks 2 months ago:
because itd be a pain for devs to optimize for a platform if said platform changes too often. one of the benefits of a console is that the platforms life is about 7-9 years so both audience and devs dont have to worry much about having to go through the decision of deciding which generation to support.
it would do a LOT of gen 1 steam deck buyers a disservice if a gen 2 one came out faster and a dev arbitrary targets the newer device as the baseline.
- Comment on Switch 2 is around the corner, but Nintendo announces a new Switch accessory anyway 3 months ago:
it signals the possbility that joycons can be used on the switch 2 for backwards compatibility reasons, but since they supposedly changed the rail system (magnets) old joycons cannot charge on the new device. Nintendo had no official way of charging joycons off device (only 3rd party devices)
- Comment on [Rumor] Valve may be working on official Waydroid (Android app) support for Steam 4 months ago:
genshin already runs on linux, as the anti cheat pressure lessened in genshin in like 3.8.
also the android version of both wuthering waves and genshin do not have controller support, so they would be very bad examples to port to linux
- Comment on AMD Frame Generation On The Steam Deck Is Here With FSR 3.1 4 months ago:
no, because the tegra x1 was a processor originally designed gor nvidia shield tv and jetson developer boards. companies like nintendo for the switch and google for the pixel c tablet, used the tegra x1 as an off the shelf chip, which is why all of the listed devices are suscceptable to the rcm exploit, as they are the same chip.
- Comment on AMD Frame Generation On The Steam Deck Is Here With FSR 3.1 4 months ago:
it mostly improved after tigerlake, but at the time of steam deck taping out designs, intel was still far behind and realistically was not an option. it will down the line given the AI boom has essentially made the igpu a very important piece of hardware, but not when the original deck was designed on paper.
unless intel was going to give valve a really good deal on tigerlake cpus back in 2020, it was not going to happen.
- Comment on AMD Frame Generation On The Steam Deck Is Here With FSR 3.1 4 months ago:
they wouldnt use nvidia because outside of the driver issues, they dont have an x86 license nor nvidia does semi custom designs for clients.
valves only other option is basically Intel, which at the time, didnt have much emphasis in igpu performance to give valve a decent value/performance ratio
- Comment on Fisker reaches end of the road and files for bankruptcy 4 months ago:
its a how many you can produce vs margins situation. not many companies want to take the risk on a high production low margin product, as failure would put you soo deep in the red that you wouldnt come out unless your first product knocks it out of the park.
its why moat. conpanies are doing the top down approach (e.g Tesla, Rivian) where you cater first to the high margin vehicles and then make your way down. given the sales of cars like the chevy bolt and nissan leaf, people are picky about cars they buy, and the problem new car companies have is the one that vinfast has, which is “would an average consumer buy a new cheap car, or a used premium car” and its usually the latter.
- Comment on No one should have to “grow a thicker skin”: Valorant studio commit to harsh penalties for harassment 5 months ago:
its only as complicated as you believe it to be complicated. people dont see the idea that clamping down on shit talkers as complicated. hell if they did something extreme like what club penguin does (which basically got you instant banned) its not complicated, its just choosing what levels are considered “normal”
- Comment on No one should have to “grow a thicker skin”: Valorant studio commit to harsh penalties for harassment 5 months ago:
because some people dont realize they lack the emotion required to understand why someone would get upset about something.
have you never looked at studies of the behavior of people who have empathy and those who lack it?
- Comment on Activision unveil new studio working on ‘narrative AAA franchise’, days after Microsoft shut Prey and Evil Within devs 5 months ago:
for microsoft, 2 of the dev atudios shut down were mobile, one of them merging into besthesda. the other two, Arkane Austin, released a really terrible game last year, the other which caused the uproar, Tango Gameworks, created a popular game. Though personally I think that closed down because the original director who created the company left, and it would be hard for microsoft to merge the team elsewhere due to being japanese based, so they shut down the studio, despite recent sucess. Microsoft probably has little experience hiring a new game director for japan.
- Comment on A bot in Tekken 8 is demolishing players by only pressing one button over and over 6 months ago:
part of the reason this happens is because Tekken (and Smash) are popular to casual audiences, many of which often are one trick ponies and disconnect when they lose looking for another player to attempt to beat with their one trick, without attenpting to learn arguably the most important skill in fighting games, adaptation. its a large factor in why the online experience in both games are kinda trashy, because a decent chunk of them dont take losing gracefully.
- Comment on [Game] Ghost of Tsushima's PC Requirements Revealed - It Should Run on Steam Deck 6 months ago:
if Strix Halo is a real product (mega APU with 40 CU igpu, basically 6700 XT CU count, but modern rnda) when accounting for the nerf of switching to system ram over graphics ram performance, youd get ~PS5 performance at a 100W cpu.
you’d need to probably sit down at least 3 AMD gpu generations to bring that power consumption down to 30W where it would more practically be seen on handhelds. AMD gpu generations are roughly 25% generation over generation given same CU count. Id reckon 2028 at the earliest where it would be physically viable. (wont be cheap, would be like 1000$+ device)
- Comment on [Game] Ghost of Tsushima's PC Requirements Revealed - It Should Run on Steam Deck 6 months ago:
generally speaking, anything that ran okay on the base ps4 will probably run on the steam deck.
- Comment on Fallout 4 is getting a fresh update and will be Steam Deck Verified 7 months ago:
everytine i play a gun based bethesda game, i always pick some theme to go on which limits my option intentionally.
for example, i played FO4 with pistols/revolvers only with thr luck special stat maxed.
aometimes you can end up having some challenging runs (e.g melee only)
- Comment on I used to be a frame rate snob but owning a Steam Deck has made me realise the error of my ways 7 months ago:
theres a lot of factors that impact tolerance. for example motion blur. I personally hate a lot of post processing effects, so having motion blur off makes low fps gameplay pretty jarring.
Currently im going through pokemon violet, not on my switch, but on emulation, and the 30fps is really rough, and the 60fps mod has tradeoffs. If im complaining about ot on emulation on a reletively high end pc, I couldnt even imagine how bad the performance was on native hardware, given it was one of its biggest complaints.
- Comment on Ubisoft revealed an AI NPC prototype at GDC and everyone online made fun of it 7 months ago:
its bad if its freeform ai driven. there just needs to be integration into the games save flags (aware of what happened so far in the game) as well as some restrictions on what they can say which will make it fine.
- Comment on Stardew Valley 1.6 is out now - player count on Steam explodes 7 months ago:
its not often that people devloping a game is releasing essentially a passion project. theyre the anomally, not the norm, and would basically be unrealistic for it to ever be the norm.
- Comment on Migrate your Oculus accounts to Meta this month or lose your games 8 months ago:
iirc there is a way to delink accounts on the headset afterwords, but of course you have to eventually sideload everything you want to do (e.g Sideloader).
its still fundamentally android, so anything you wanted to disable cam be done if you have the expertise for it (e. g can freeze updates via sideloading a file explorer)
- Comment on Dakota Johnson on ‘Madame Web’ Blowback: “I’ll Never Do Anything Like It Again” 8 months ago:
its how i see it as well. its a “too many cooks in the kitchen” situation.