JohnEdwa
@JohnEdwa@sopuli.xyz
- Comment on The Official Startup Video For The Steam Machine Has Been Leaked - Steam Deck HQ 2 weeks ago:
- Comment on Latest Steam Deck update will warn you if an Xbox controller needs upgrading 2 weeks ago:
Agreed :)
And no matter how they do it, it’s clear they need to make changes; “everything is an Xbox controller and now just works” actually was pretty nice solution 20 years ago to fix the complicated mess that was PC gamepads with DirectInput, but it is very much outdated idea today.
Thankfully it appears changes are happening that might solve the issue in the near future, and all we can really do is wait and see.
- Comment on Latest Steam Deck update will warn you if an Xbox controller needs upgrading 2 weeks ago:
They could expand the Xbox controller API feature set tomorrow
No, they couldn’t. There’s over 20 years of legacy hardware and software that expects Xinput data to be returned exactly in this format:
typedef struct _XINPUT_GAMEPAD { WORD wButtons; BYTE bLeftTrigger; BYTE bRightTrigger; SHORT sThumbLX; SHORT sThumbLY; SHORT sThumbRX; SHORT sThumbRY; } XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
Changing any of that would break every single xinput controller and game made in the last 20 years.
- Comment on Latest Steam Deck update will warn you if an Xbox controller needs upgrading 2 weeks ago:
Researching this a bit more, there is an answer in the “making” already - GameInput.
- Comment on Latest Steam Deck update will warn you if an Xbox controller needs upgrading 2 weeks ago:
It’s not possible, xinput doesn’t support gyroscopes, the controller simply doesn’t report that data. The “Switch” mode is setting it to be a standard HID/DirectInput device so that all of those inputs can be accessed, but that requires something (Steam Input) to sit between the controller and the game to map the inputs together.
- Comment on Witchfire director says “everybody should attempt to support” Steam Deck as it just makes games better for everyone 2 weeks ago:
I’m willing to bet that without the Deck, most AAA games would have already jumped to requiring roughly PS5-level PC hardware now that last gen consoles are effectively dead.
UE5 on the Deck might not be pretty, but making it run at all on it lowers the minimum requirements of a game tremendously. - Comment on Discord gets improvements for video on Linux PCs and Steam Deck 3 weeks ago:
It should be an IRC clone. Having the voice and screen sharing is also kinda nice.
Instead it’s IRC + MSN messenger + Ventrilo + Skype + TeamViewer + MegaShare + Wiki + Game server hosting + Forum and probably a few more I’m forgetting, and adding more bloat all the time.
- Comment on Valve has plans for a travel case that charges your Steam Deck, leak reveals 5 weeks ago:
It’s all about the battery temperature.
Even if you are running the deck with the APU cooking at 80C and fans blasting at full tilt, the battery stays relatively cool. But stuff it in an insulated box and start charging it at 45 watts, and the battery will quickly start heating from the inside over the recommended 30-45C maximum. - Comment on Steam Machine – Powerful Enough? 1 month ago:
3070 Ti is still a surprisingly capable card. If you compare 3060 Ti, 4060 Ti and the 5060 ti to it, they are all really close with the 3070 Ti actually being the fastest.
The major difference is VRAM, 8GB is to little little for 4k gaming, but it’s still perfectly fine at 1080 or 1440p, especially with some FSR/DLSS thrown in.
- Comment on is it fine to leave steam deck in sleep mode instead pf turning it off? 1 month ago:
Sleep mode means ram is being powered, as otherwise it will clear out, and it keeps Bluetooth and WiFi on as well for the wakeup stuff.
There’s a tweak for allowing hibernation, that saves stuff to disk and actually shuts the deck off properly.
- Comment on [Discussion] Should this community also cover the Steam Machine and/or Steam Frame? 1 month ago:
All hail the Gabecube.
- Comment on The graphics look amazing on this game, I think it is a Ukrainian game, does anyone know it? 2 months ago:
There actually is one under development.
And also one already on steam but it’s from a russian dev team, so…
- Comment on Steam Deck LCD 256GB on sale for 20% off ($400 -> $320) 3 months ago:
Valve is paying the tariffs for now, like most businesses do, but as an overall tactic it’s unsustainable for the long run. And half of them aren’t actually in effect yet anyway because trump keeps pushing the dates back.
- Comment on Steam Deck plugin adds AMD FSR4 support to improve visuals 3 months ago:
Apparently they renamed it to “sharp” at some point, probably because “fsr” doesnt mean anything to people who don’t know exactly what it does.
First set scaling mode to “integer”, and change the resolution of the game under 1280x800. If the image shrinks, the game is actually changing the window resolution and not just render resolution. If not, try changing between windowed/fullscreen.
Then change it to auto/fit/stretch/fill, and change “Scaling filter” to sharp, and you have FSR1. - Comment on Steam Deck plugin adds AMD FSR4 support to improve visuals 3 months ago:
FSR1 is a simple frame upscaler, it’s used as one of the methods for resizing the image when you render something at s lower resolution and stretch it to full screen.
FSR 2 and 3 are temporal (time based), they need to be implemented directly by the game engine but if they do (like Deep Rock Galactic), they work on the deck.
FSR4 officially needs an RDNA 4 based gpu, which the deck doesn’t have, but the plugin/mod converts DLSS in to RDNA 3 compatible version of if.
- Comment on Steam Deck plugin adds AMD FSR4 support to improve visuals 3 months ago:
Official support would require AMD dropping the RDNA 4 gpu core requirement from FSR4.
Even if it did happen, there would be quite a small overlap between games that have FSR4 and ones that are able to run on the Deck well enough in the first place.
- Comment on Steam Deck plugin adds AMD FSR4 support to improve visuals 3 months ago:
FSR1: select it in the sidebar as the scaling method, set any game to a resolution smaller than 1280x800. It’s system wide.
FSR2: find a game that supports it natively.
FSR3: find a game that supports them natively, or use decky-framegen decky plugin to change DLSS to FSR3.
FSR4: use decky framegen to change DLSS to FSR4.
- Comment on 8BitDo announces it's controllers now have Steam/SteamOS compatibility 5 months ago:
It isn’t, and many do.
Autosetting the glyphs correctly is actually one of the requirements for a Steam Deck Verified badge and Steam supplies a library that has them all, so modern games are pretty good at it. And if you implement that, you might as well add a menu option to change “Auto” to “Switch” or “Playstation”.There just was a quite long period where majority of games used Xinput thanks to Microsoft, basically only working with Xbox controllers, and as a response a whole bunch of controllers identify as Xbox controllers when plugged in.
- Comment on Has the Deck turned *off* any other Steam users? 7 months ago:
Yes, but there are limitations on switching, iirc something like 6 months between being able to join a different family and so on. They don’t really matter for actual families, but does if you just want to share games with a bunch of friends.
- Comment on Here's the most played Steam Deck games for April 2025, Balatro still top but Oblivion Remastered sneaks in second 8 months ago:
There hasn’t really been anything worthwhile to upgrade to yet. More powerful handhelds do exist, but most make use of APUs that are 50-100% more power hungry, while not actually achieving that much of a performance increase.
Valve is waiting for the next generation of 15W APUs, and meanwhile the new Ryzen Z2 A APU is actually based on the one made for the Deck because it’s still basically the most efficient APU they have.
- Comment on [Game] The Elder Scrolls 4: Oblivion Remastered revealed, it's out now and Steam Deck Verified 8 months ago:
It’s Oblivion exactly as janky as you remember it, this remake is a weird mishmash where all the visual rendering is handled by Unreal Engine 5 but the game itself is running using the original engine in the background.
It’s even kinda directly compatible with all the old mods, though most will need tiny tweaks to properly function.
- Comment on Steam Deck fans, you're in for a good one - AMD's FSR 3 frame generation is now available on Valve's handheld thanks to a new Decky plugin 11 months ago:
It will make it look more fluid. It feels like it’s running at a lower framerate, and at the framerates BG3 runs at on the Deck, around 25fps or 40ms per frame, the increase is quite noticeable.
- Comment on Any good racing games you have been doing on the deck? 11 months ago:
NFS Most Wanted, the original, is fantastic, though it requires manual installation as it’s not on Steam.
Sadly the redux modpack version is just a bit too heavy as it includes a bunch of shaders and stuff you can’t disable. It runs, but you get maybe two hours. Vanilla barely taxes the deck.
- Comment on War Thunder gets BattlEye anti-cheat enabled for Linux 11 months ago:
Only hackers and cheaters use Linux, didn’t you know???
In our efforts to combat cheating in Apex, we’ve identified Linux OS as being a path for a variety of impactful exploits and cheats. As a result, we’ve decided to block Linux OS access to the game. While this will impact a small number of Apex players, we believe the decision will meaningfully reduce instances of cheating in our game.
- Comment on FF7 Rebirth: Valve Messes Up with The Verified Rating Again 11 months ago:
It’s also one of the only two requirements for the “Verified” label. Specifically, “the game must ship with a default configuration on Deck that results in a playable framerate.”
That’s literally the only thing about performance in
the entire process. , the rest is all UI and usability stuff. - Comment on Steam Deck Brick Mod: No screen, no controller, and absolutely no sense, just a power button and a USB port. 11 months ago:
Link only streamed.
This is a Steam TV.
- Comment on New Decksight update, plus funding time extended 11 months ago:
CE mark is a self-approved, it is neither an actual certification nor is there is a process or money required. It’s simply a promise from the manufacturer that the product “conforms with European health, safety, and environmental protection standards.”
It either does that and they can put a CE mark on it, or it doesn’t and that product is never going to be available in the EU as-is.
- Comment on Power bank to Steam Deck full chrages. 11 months ago:
Few things:
The Deck can’t support 65W charging either. It prefers, and maxes out, at a 45W charge, specifically 15V@3A. It can charge using 12/9/5V standards as well, but obviously does so slower.
5V charging is only recommended while the deck is off/sleeping as there is a batch with bad charging chips that can overheat and burn out otherwise (as it has to boost the 5V up to 7.4V and above for the battery)Slower chargers still work even while gaming - they just extend the time it takes to drain.
If a powebank advertises mAh, it’s using the nominal voltage of a single lithium cell, 3.6 or 3.7V. If they use Wh (and aren’t blatant scams), then that’s the only thing that matters. What you get out is always less, due to the conversion losses.
LCD has a 40Wh battery, OLED has 50Wh. Get at least 20% more if you truly want a full charge.
The deck has power passthrough, once it’s full it uses the charger only. Sometimes this means it “refuses” to charge to 100% and instead stops just shy, that’s kinda normal.
- Comment on What are your favorite accessories for the steam deck? 11 months ago:
For my smol hands, the Skull & co back button extensions.
- Comment on What are your favorite accessories for the steam deck? 11 months ago:
I bought a 3 meter extension cable from a thrift shop. Europlugs are wonderful for how slim those are.