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Steam Deck Users Account for 10% Of All Players Using Steam Input

⁨186⁩ ⁨likes⁩

Submitted ⁨⁨10⁩ ⁨months⁩ ago⁩ by ⁨Fubarberry@sopuli.xyz⁩ to ⁨steamdeck@sopuli.xyz⁩

https://steamdeckhq.com/news/steam-deck-users-account-for-10-steam-input/

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Comments

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  • averyminya@beehaw.org ⁨10⁩ ⁨months⁩ ago

    That actually seems relatively high, if we use some estimate math to guesstimate that there are 132million active monthly users and there have been 3 million Steam Decks sold, that’s really about 2.27%. So for there to be about 8% more taking advantage of it does seem somewhat high

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    • KoboldCoterie@pawb.social ⁨10⁩ ⁨months⁩ ago

      It’s 10% of users using Steam Input, not all steam users.

      Valve mentioned that daily controller use has jumped to 15% from around 5% since 2018, and that around 42% of these sessions use Steam Input.

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      • MajorHavoc@programming.dev ⁨10⁩ ⁨months⁩ ago

        Oh. That makes sense, I play mainly on SteamDeck, but I’ve been thinking of getting a Steam Controller for my PC, since the majority of what I’ve bought in the last year has been “SteamDeck Verified”.

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      • averyminya@beehaw.org ⁨10⁩ ⁨months⁩ ago

        Maybe I’m misunderstanding – I was saying that 10% of users using Steam input would be from the 132million active users. So 3% of Steam users having Steam Decks that use Steam Input account for said 10%?

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  • PastaRhythm@lemmy.world ⁨10⁩ ⁨months⁩ ago

    I think that article’s headline is incorrect. Valve’s article said that 10% of controller sessions are Steam Decks, not 10% of Steam Input sessions. Here’s Valve’s article: steamcommunity.com/games/…/4142827237888316812

    So weird that only 15% of Steam sessions are using controllers. I thought everyone had a controller. Most games are just better with a gamepad.

    59% of controller sessions are using Xbox controllers. Not surprising, but I wonder how many of those Xbox controllers aren’t actually Xbox controllers. I use an 8BitDo Pro 2, which uses X-Input on PC. Though the majority of my gaming is done on Deck now.

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    • JackGreenEarth@lemm.ee ⁨10⁩ ⁨months⁩ ago

      Most games are better with a mouse and keyboard, from my limited controller experience. Smooth mouse movements, rather than pressing a lever to move the camera rotation in jerky motions which you then have to jerk back because you went too far. Lots of keys on a keyboard mean you can quickly launch a bunch of different menus with a single button press. And some mice have haptic feedback, which would be the main outstanding benefit of a controller.

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      • PastaRhythm@lemmy.world ⁨10⁩ ⁨months⁩ ago

        I find gamepads to be more comfortable than mouse and keyboard, and most modern games are designed such that all of their functions can be performed comfortably on controller. I also tend to play a lot of games that benefit from having an analog stick.

        All just preference, of course. Kb/m and gamepads are good at different things.

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    • Weslee@lemmy.world ⁨10⁩ ⁨months⁩ ago

      Controllers being better is your opinion, and seems like most steam players don’t agree.

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      • PastaRhythm@lemmy.world ⁨10⁩ ⁨months⁩ ago

        Very fair. Personally, I think most games made today are designed around gamepads (with the exception of some genres, especially shooters), but even then kb/m does work fine for most games.

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    • moonburster@lemmy.world ⁨10⁩ ⁨months⁩ ago

      What I also wonder is if it’s measured by connected devices. I leave my controller in all the time

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    • sushibowl@feddit.nl ⁨10⁩ ⁨months⁩ ago

      So weird that only 15% of Steam sessions are using controllers. I thought everyone had a controller. Most games are just better with a gamepad.

      Even if that was true, not all games have the same number of players. Counterstrike and dota 2 regularly top the most played list on steam, and are terrible with a controller. It shouldn’t be surprising that most sessions have a kb/m if that’s what people are mostly playing.

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      • PastaRhythm@lemmy.world ⁨10⁩ ⁨months⁩ ago

        That’s a good point. I did say “most games” because some genres are definitely better on kb/m, but I didn’t think about how that’s what most Steam users are probably playing.

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  • JohnEdwa@sopuli.xyz ⁨10⁩ ⁨months⁩ ago

    Surprisingly low.
    Those 59% with Xbox controllers probably wouldn’t even need to use it, and neither do most of the PS users either as most games would support them natively already.

    Though I have to wonder how much of that data is actually accurate - for example my setup would most likely show up as two Xbox controllers, but in reality it’s a Dualshock 3 and Dualshock 4 masquerading as Xinput devices through Vigembus and DS4Windows.

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    • callouscomic@lemm.ee ⁨10⁩ ⁨months⁩ ago

      Even with native support, some games have idiotic controls and no remapping. Steams custom controller profiles give me a chance to remedy this.

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  • HouseWolf@lemm.ee ⁨10⁩ ⁨months⁩ ago

    I’ve been using it for years just to translate my PS4 controller to Xbox so it works with most games

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  • HUMAN_TRASH@lemmy.world ⁨10⁩ ⁨months⁩ ago

    Image

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