Comment on One of the best deal on Steam right now.
gegil@sopuli.xyz 2 weeks agoThis app is very useful on my laptop with cheap integrated graphics. Unfortunally lsfg only works with vulkan, and games like minecraft (which i play with shaders) does not support it.
Fubarberry@sopuli.xyz 2 weeks ago
I think I saw that Minecraft just added vulkan as a graphics option, but I’m not sure what versions of Minecraft.
gegil@sopuli.xyz 2 weeks ago
This is cool, but it will take time until most of the mods, especially those relying on graphics will get updated to newer versions, with vulkan support implemented.
kboy101222@sh.itjust.works 2 weeks ago
I imagine it’d more be on (Neo)Forge and Fabric’a respective mod loaders. Hopefully mods won’t have to touch rendering systems too much
JPAKx4@lemmy.blahaj.zone 2 weeks ago
It heavily depends on the mod. For the mod I work on, Cobblemon, we need to touch a lot of rendering to make everything work correctly. Any custom shader requires interacting with openGL directly, as well as custom materials or custom rendering tricks.
Neoforge may provide some rendering help (I’m not as knowledgeable about neo) but Fabric is light on it. Modern java versions will be supporting both rendering APIs for a time, complicating things further.
Built in shaders from vibrant visuals should help simplify implementation details, and Molang has said some promising things about rendering and modding as well.