Yes it is.
The last Tribes game before this was Ascend, released over a decade ago.
Polygon targets, textured sizes, shader technology and much else has evolved dramatically since then.
You may reuse old assets as placeholders during development (but this can be problematic for the same reasons why temp music in filmmaking is problematic), but you absolutely do not have assets already made. Assets change over the course of development, often right up until release.
I can’t speak to whether or not these assets are from Ascend or earlier, nor can I speak to the actual visual production quality of this studio, but seeing shoddy looking visuals from a pre-alpha title is normal.
Source: I am a trained game developer.
ysjet@lemmy.world 11 months ago
You do, in fact, actually redo character models and other stuff for a beta release. This is early alpha, they’re using placeholder models and textures, probably from previous Tribes games, nailing the core gameplay loop before working on graphics.
This is standard practice.
Cethin@lemmy.zip 11 months ago
They also have Starseige Deadzone and Starseige Raiders (Raiders isn’t available yet, but has been playable for a while). They all share some weapons, but Tribes has been a different time period in the past, so I wouldn’t be surprised to see the models change to fit Tribes better.
That said, yeah. All of it is possible to change. Graphics, particularly terrain, are pretty likely to be cleaned up. The first goal is to make it playable, then to make it as good as possible.
Maalus@lemmy.world 11 months ago
You do realize the release date is q1, 2024 right?