Comment on Planning on buying a SteamDeck. What should I know before purchasing?

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paultimate14@lemmy.world ⁨2⁩ ⁨days⁩ ago

Eh, I’d say it’s a mixed bag.

The Triggers? Yes, I’d say they are tied for the best option right now.

The sticks? Also yes. They are positioned great, feel great, work great. As someone who likes both the Dualsense and Xbox sticks a lot, the Steam Deck is even better. It’s worth mentioning that even after 2 years I still haven’t found a use for the capacitive touch pads. They’re a neat idea I suppose, but it seems like you need a VERY specific scenario to make it work. Even the one I see most often- gyro - I’d rather just use a button to toggle it than use the capacitive sensor on the right stick.

The face buttons? They’re okay. Not the worst I’ve used, but too rounded for me. They can really wear on your thumbs in games where you mash. I’d prefer the Dualsense, but this is better than the Xbox.

The Shoulder Buttons? Pretty garage actually. They work, but feel really mush and awkward to use. Give me a Dualsense, or most other controllers instead.

Start/Select? Fine, but placed in places that are difficult to reach without actively stretching. Like they often are on controllers anyways, so not a big deal.

D-Pad? Serviceable. It feels similar to the PS Vita of all things. It’s nowhere near the crisp, precise, harsh microswitches of JoyCons. It’s also nowhere near the fluid, smooth motion of the Sony style D-Pad. It’s somewhere in-between. It’s also more precise than traditional Nintendo d-pads. I’d say it’s fine, but I prefer Sony’s. My thumb gets tired easily from D-Pad heavy games on the Deck.

Back buttons are a nice bonus, but they don’t feel super great. They all feel more like toggles than buttons you are expected to constantly be actuating.

The track pass are great at first, but my right track pad wore out VERY quickly and it feels terrible. Clicking on it now is very unpleasant, to the point where in some games I map R2 or R4 to click just so I don’t have to use the track pad for it anymore. Hopefully Valve improves that. I’d absolutely love to see those track pads on standalone controllers.

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