I can tell you that when I use GameHub Lite on my Retroid 5, the stats widget sometimes shows Zink, along with DXVK, DXVK+, and VKD3D
Comment on Steam Frame (Steamworks Documentation)
poVoq@slrpnk.net 2 months ago
So Fex is passing through OpenGL calls as well, but most ARM gpus only support OpenGL ES, so I wonder if there is another layer for that, like Zink or so. Has anyone here better insight into that?
kibiz0r@midwest.social 2 months ago
Kazel@lemmy.dbzer0.com 2 months ago
There is a 39c3 talk about this
poVoq@slrpnk.net 2 months ago
Yeah, but it doesn’t answer my specific questions regarding OpenGL games on OpenGL ES only hardware, which is a common issue on ARM boards.
Kazel@lemmy.dbzer0.com 2 months ago
my bad i confused it with arm ec
mojofrododojo@lemmy.world 2 months ago
Nice link, TYVM
woelkchen@lemmy.world 2 months ago
ElectroLisa@piefed.blahaj.zone 2 months ago
I don’t have a source for this on hand, but OpenGL calls will be translated to Vulkan with Zink
mojofrododojo@lemmy.world 2 months ago
so many questions.
like:
partner.steamgames.com/doc/steamframe/…/godot
ok ok ok uhhh
supported execution models include Windows and Linux PC titles as well as native ARM64 and Android-based APKs.
I wonder what the perf dynamics are for each
woelkchen@lemmy.world 2 months ago
Android should be closest to native and more stable than Proton because Lepton is based on actual Android Open Source code, not 3rd party reverse engineering of Windows APIs.
mojofrododojo@lemmy.world 2 months ago
slick. TY!