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Steam Frame (Steamworks Documentation)

⁨63⁩ ⁨likes⁩

Submitted ⁨⁨17⁩ ⁨hours⁩ ago⁩ by ⁨woelkchen@lemmy.world⁩ to ⁨steamdeck@sopuli.xyz⁩

https://partner.steamgames.com/doc/steamframe

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Comments

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  • massive_bereavement@fedia.io ⁨14⁩ ⁨hours⁩ ago

    I need to come to the understanding that I won't have a Steam Frame when the first (or second) batch is available, and I will have to endure months of people talking how great it is without a chance of trying it.

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    • Railcar8095@lemmy.world ⁨11⁩ ⁨hours⁩ ago

      I’ll try not to gloat excessively

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  • poVoq@slrpnk.net ⁨17⁩ ⁨hours⁩ ago

    So Fex is passing through OpenGL calls as well, but most ARM gpus only support OpenGL ES, so I wonder if there is another layer for that, like Zink or so. Has anyone here better insight into that?

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    • mojofrododojo@lemmy.world ⁨16⁩ ⁨hours⁩ ago

      so many questions.

      like:

      partner.steamgames.com/doc/steamframe/…/godot

      ok ok ok uhhh

      supported execution models include Windows and Linux PC titles as well as native ARM64 and Android-based APKs.

      I wonder what the perf dynamics are for each

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      • woelkchen@lemmy.world ⁨14⁩ ⁨hours⁩ ago

        Android should be closest to native and more stable than Proton because Lepton is based on actual Android Open Source code, not 3rd party reverse engineering of Windows APIs.

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    • Kazel@lemmy.dbzer0.com ⁨13⁩ ⁨hours⁩ ago

      There is a 39c3 talk about this

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      • mojofrododojo@lemmy.world ⁨3⁩ ⁨hours⁩ ago

        Nice link, TYVM

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      • poVoq@slrpnk.net ⁨12⁩ ⁨hours⁩ ago

        Yeah, but it doesn’t answer my specific questions regarding OpenGL games on OpenGL ES only hardware, which is a common issue on ARM boards.

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    • ElectroLisa@piefed.blahaj.zone ⁨12⁩ ⁨hours⁩ ago

      I don’t have a source for this on hand, but OpenGL calls will be translated to Vulkan with Zink

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    • kibiz0r@midwest.social ⁨11⁩ ⁨hours⁩ ago

      I can tell you that when I use GameHub Lite on my Retroid 5, the stats widget sometimes shows Zink, along with DXVK, DXVK+, and VKD3D

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    • woelkchen@lemmy.world ⁨11⁩ ⁨hours⁩ ago

      most ARM gpus only support OpenGL ES

      Steam Frame uses Qualcomm:

      Image

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