poVoq
@poVoq@slrpnk.net
- Comment on Has anyone managed to use their Steam Frame with an external monitor? 3 days ago:
Afaik unless someone builts an adapter for the front side extension port, all you can do is a wireless display, which tends to be too laggy for most uses.
The back side USB-C port is USB2.0 only and doesn’t support display out.
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
Well, the Index also had a kind of similar port in the front and no one really made anything with it.
I guess the Frame being stand-alone makes it slightly more likely we will see some prototypes of interesting stuff.
- Comment on [Frame][Discussion] Accessories 2 weeks ago:
It would be great if there was a dock to use it as a desktop PC as well. Sadly the USB port is only 2.0 without display out, but the extension port at the nose might be able to drive a dock via PCIe.
- Comment on Openpuck, a project to make replacement Steam Controller wireless pucks using an $8 chip, adds Switch/Xbox/PS support 3 weeks ago:
Warning Every part of this project HEAVILY used LLMs*
sigh…
- Comment on Half-Life: Alyx ported to ARM64 for Steam Frame - update out now 4 weeks ago:
Gunman Contracts
Oh, that looks promising, thanks for pointing that out.
- Comment on Half-Life: Alyx ported to ARM64 for Steam Frame - update out now 5 weeks ago:
I will never get why there are no VR studios just taking the HL:Alyx engine and make games with that. I think maybe Bonelabs is?
It is by far the best VR FPS game engine available, yet studios reinvent the wheel or use Unity3D 😒
- Comment on Would this work in a steamdeck? 1 month ago:
Doesn’t the SteamDeck already have a SD card slot? Getting a bigger SD card will be for sure the better option.
- Comment on Amanda Watson, the engineer who pioneered the AirLink and several other technologies for Oculus, was hired at Valve. 1 month ago:
I was told the Apple headset’s resolution is like the lower limit in resolution for that to work ok, so I guess those type of screens will come to more affordable HMDs some time in the future.
- Comment on Amanda Watson, the engineer who pioneered the AirLink and several other technologies for Oculus, was hired at Valve. 1 month ago:
There are multiple such projects, for example: wiki.vronlinux.org/docs/fossvr/stardust/
But the same wiki mentions a few more.
- Comment on Amanda Watson, the engineer who pioneered the AirLink and several other technologies for Oculus, was hired at Valve. 1 month ago:
According to the article linked, she left Meta already in 2022 (anticipating the layoffs that followed soon after). Still a good talent for Valve to pick up now that they got into wireless VR with the Frame.
- Comment on Amanda Watson, the engineer who pioneered the AirLink and several other technologies for Oculus, was hired at Valve. 1 month ago:
Certainly not 3 🤷
- Comment on Gamers Are Building Steam Machines From Repurposed PS5 APUs 2 months ago:
I am aware, but the current restrictions make it not really feasible to use.
- Comment on Gamers Are Building Steam Machines From Repurposed PS5 APUs 2 months ago:
I really hope there will be a way to do the same with real PS5 in the future.
- Comment on Valve Gives The Green Light to Install SteamOS On Desktops To Create Our Own Steam Machines 3 months ago:
All that being said, I don’t think SteamOS on PS5 would work for multiple reasons. It’s extremely difficult to get the process simple enough for the average consumer, especially with Sony quickly patching any exploits required to boot it. It’s also not in Valve’s business interest to make it easier and explicitly supported to buy a cheaper and more powerful standardized machine. As they would just be creating a direct competitor to the Steam Machine.
There have been some recent discoveries that potentially make jailbraking a PS5 permanently easily possible, but yes right now it is too complicated and requires old firmware versions.
As for it being a competitor to the Steam machines… doubtful at the price they now announced. It is rather more likely that if they can get people with second hand jailbroken PS5 hooked to the Steam ecosystem that they are likely to upgrade to a Steam Machine 2 in the future.
- Comment on Valve Gives The Green Light to Install SteamOS On Desktops To Create Our Own Steam Machines 3 months ago:
They should pay someone to finalize the jailbreak of the PS5, because SteamOS should run great on it if you have a hacked console.
- Comment on Steam Controller early review leak claims $99 launch price 5 months ago:
Still needs shipping and the US prices given are usually without VAT.
- Comment on Steam Controller early review leak claims $99 launch price 5 months ago:
Probably 120€ if you add shipping from the US and VAT to it. The weak US$ helps a bit so maybe 110€.
- Comment on FEX 2604 Tagged 6 months ago:
Given the memory optimization mentioned in the text, it looks a bit like there will be a 8GB ram version of the Steam Frame. Makes sense really, as people it will make it significantly cheaper and for people mostly using it to stream from their main PC it shouldn’t matter much.
- Comment on [Discussion] Would you buy a Steam smart phone? 7 months ago:
No, but I am looking forward to try Lepton on my Linux phone.
- Comment on RetroDECK 0.10.0b Is a Ground-Up Rewrite, Not Just an Update 8 months ago:
Well, Im a sorry if I offended you, but some of the ways the article is formulated sound a lot like someone working of an AI generated transcript of an interview.
- Comment on RetroDECK 0.10.0b Is a Ground-Up Rewrite, Not Just an Update 8 months ago:
Is that “article” an AI written “summary” of a chat log? Would be quicker to just read the chat…
- Comment on Steam Frame (Steamworks Documentation) 9 months ago:
Yeah, but it doesn’t answer my specific questions regarding OpenGL games on OpenGL ES only hardware, which is a common issue on ARM boards.
- Comment on Steam Frame (Steamworks Documentation) 9 months ago:
So Fex is passing through OpenGL calls as well, but most ARM gpus only support OpenGL ES, so I wonder if there is another layer for that, like Zink or so. Has anyone here better insight into that?
- Comment on Linaro reveal they're collaborating with Valve for the Steam Frame 9 months ago:
Sub 1000€, so probably 999€.
- Comment on lets talk about it 10 months ago:
This kind of video content is apparently not popular here 😅
- Comment on Why won’t Steam Machine support HDMI 2.1? Digging in on the display standard drama. 10 months ago:
If would need to be patched in on Linux kernel level, which is annoying to say the least.
- Comment on Steam Deck lead reveals Valve is funding ARM compatibility of Windows games “to expand PC gaming” and release “ultraportables” in the future 10 months ago:
When devs switch their development PCs to ARM, you will also start seeing ARM native versions. It is the same with Linux and Proton.
- Comment on Valve’s Android compatibility layer now has its official name, Lepton, and a cute frog logo. 10 months ago:
After finishing to read the interview it does indeed sound different, but it is odd that this isn’t open-source somewhere like Proton and Fex always were.
- Comment on Valve’s Android compatibility layer now has its official name, Lepton, and a cute frog logo. 10 months ago:
I guess that is a streamlined version of Waydroid?
- Comment on Steam Deck lead reveals Valve is funding ARM compatibility of Windows games “to expand PC gaming” and release “ultraportables” in the future 10 months ago:
2015 is now a decade ago 🤷