Ironically in your example, if there were icons on the right side of the cogwheel, as the page moves down the icons scroll up.
Imagine a piece of paper. If you pull the paper down, you’ll be scrolling “up”.
Comment on [Deck] Make it make sense
sneezycat@sopuli.xyz 11 hours ago
When you turn clockwise, you move down when you’re on the right side.
To scroll down, you move the slider on the right side down.
Idk, it’s intuitive for me, but I guess that it’s like inverted controls on videogames. What’s comfortable for you depends on how your brain works.
Ironically in your example, if there were icons on the right side of the cogwheel, as the page moves down the icons scroll up.
Imagine a piece of paper. If you pull the paper down, you’ll be scrolling “up”.
True, but at that point you’d have an inverted slider, and that’s outside the scope of my imagination :P
Wrong. That is a sexy cogwheel…
That logic does make sense with the default layout of the left touchpad being used as the scroll wheel, considering that the element that is being scrolled (the screen) is on the right side of the element that is controlling the scrolling (the left touchpad). If someone were to swap the touchpads (so that the left controls the pointer and the right controls scrolling), they would probably also want to invert scroll direction if they want to follow that cogwheel logic.
Sludgeyy@lemmy.world 10 hours ago
Image
I would say scroll down the page if I wanted to see more of the information on the bottom of the page.
The scroll bar needs to move down
KoboldCoterie@pawb.social 10 hours ago
It’s the difference of controlling the character (mouse down -> head tilts down) or controlling a camera attached to the character (mouse down -> camera moves down -> camera stays pointing towards the character’s viewpoint -> view angles upwards) to me.
SatyrSack@quokk.au 8 hours ago
The only problem that I have with that is when Y is inverted, but X is not. It’s simple to wrap my head around “up actually means down”, but to simultaneously have to think “left actually means left” is confusing.
Sludgeyy@lemmy.world 3 hours ago
In the image if you wanted to turn the character’s head to the left you point your fingers to the left.
You’re not wrapping your head around it correctly
“Up actually means down” is not what people that think with inverted Y-axis. It’s if I pull back the mouse/joystick it’s going to tilt the character’s eyes up.
Image you are flying a plane and you have a single control stick in front of you.
Which way do you move the stick to climb higher in the air?
Which way do you move the stick to turn left?
f4f4f4f4f4f4f4f4@sopuli.xyz 8 hours ago
Makes sense. Let’s say you are standing with a tower directly in front of you. If you want to look at the top of the tower, you would tilt head back and step back to get a less acute angle. If you want to look at the base, you would step forward.
Sludgeyy@lemmy.world 2 minutes ago
I find it the most intuitive when thinking about flying a plane.
If there is one stick to control the plane
Imagine a toy plane on top of the stick
To make the plane climb in altitude you’d tilt the back of the toy plane down and point the nose up. That would mean pulling back on the stick.
Now if you stick a head on that stick. To make it look up it would be the same. Pull back.