Steam Deck OS 3.5 Preview - Steam News
Submitted 1 year ago by mr_MADAFAKA@lemmy.fmhy.net to steamdeck@sopuli.xyz
https://store.steampowered.com/news/app/1675200/view/3686804163591367815?l=english
Comments
kadu@lemmy.world 1 year ago
[deleted]kayazere@feddit.nl 1 year ago
I just had to RMA mine in for this issue, still waiting for new unit. Hopefully this does really fix it.
NightOwl@lemmy.one 1 year ago
-
HDR can now be enabled in Display Settings if supported by the external display.
-
VRR can now be enabled in Display Settings if supported by the USB-C adapter.
Excited for these two.
topinambour_rex@lemmy.world 1 year ago
What VRR is useful for ?
kadu@lemmy.world 1 year ago
You might know VRR from the commercial names from AMD and Nvidia: G-Sync and FreeSync.
Your game/software can render as many frames as it wants or the hardware allows, yet your screen can only refresh at a set interval.
Assume your game is running at 55 FPS, but your screen is refreshing at 60 Hz. If you do absolutely nothing and just feed the display the latest available frame at all times, you get screen tearing: parts of the image shown on screen will come from one frame, and parts will come from the next frame, this results in weird artifacts where vertical lines appear to be cut or mixed. This is bad.
You can then take the classic and most universally used approach: software vsync. In this case, your GPU will hold back each frame on a buffer and wait for your monitor to send a command requesting the next full frame. This fixes the artifacts, but because each frame must be kept waiting on a buffer, you get a delay between when the frame was calculated and when it shows up, this results in increased latency and it’s quite noticeable.
VRR compatible displays will do something entirely different: they won’t just warn the GPU they’re ready for the next frame, but rather the display and GPU will constantly negotiate the refresh rate and adjust on the fly. The game is running at 55 FPS? The screen will refresh at 55 Hz. A heavy scene came up and now the game dropped to 43 FPS? Display will immediately refresh at 43 Hz.
The end result is that if both the monitor and device support VRR, you get smooth frame delivery without latency spikes and without artifacts.
-
Jz5678910@lemdro.id 1 year ago
Excited that we got native controls for undervolting!
Fubarberry@sopuli.xyz 1 year ago
It was pretty easy to add those options to the bios before, but it’s nice that it’s no longer necessary.
I wonder if we’ll get all the options, or if people will still have to use the bios script to unlock everything.
Jz5678910@lemdro.id 1 year ago
Not sure if it carried over or if it was included with the update, but I do still have the full suite. I was curious about this myself. The bios got wiped with the update, so I can only assume that it was included.
Molecular0079@lemmy.world 1 year ago
Nice, they added
flatpak-kcm
. No need to install Flat seal anymore.Also the sRGB gamut looks much better. No wonder people were complaining about the steam decks screen.
DavyJones@lemmy.dbzer0.com 1 year ago
I’m dum plz explain why no need flatseal
Molecular0079@lemmy.world 1 year ago
You can now configure Flatpak app permissions via KDE System Settings -> Applications -> Flatpak Permission Settings. It basically does the same thing that Flatseal does, except it now comes out of the box. No need to install a separate app.
httpjames@sh.itjust.works 1 year ago
HDR support is crazy!!!
Molecular0079@lemmy.world 1 year ago
If only my usb-c dock supported it hahaha. Any alternatives to the official dock to get this kind of support?
Tau@sopuli.xyz 1 year ago
Oh god, I’m so excited!
TropicalDingdong@lemmy.world 1 year ago
The biggest thing I want is a keyboard I can use via the controller, even if I have to learn new bindings.
bhj@lemmy.one 1 year ago
You can also just get an actual Bluetooth keyboard and it should just work.
TropicalDingdong@lemmy.world 1 year ago
…you’re not actually serious with that comment are you?
You don’t think I also have a bluetooth keyboard?
Obviously and of course I have a bluetooth keyboard. and a portable monitor. and the hub.
That’s not the point.
If their keyboard wasn’t utter garbage, I could go completely without any of the above. Its so close to being everything I need, but the keyboard in its current state is a deal breaker. Instead of it being an option, I actually need a bt keyboard.
They could do something like t9 or some of the other key pad style key boards from the mid 2000’s. I dont want to tap the screen.
I want to be able to quickly use the controller to type. Its a broken experience as it currently stands.
BlinkerFluid@lemmy.one 1 year ago
That seems like something a third party company like 8bitdo or Gulikit would have business creating, and they likely wouldn’t do a bad job.
oldGregg@lemm.ee 1 year ago
Im positive theres one already, i use an xbox 360 controller to control my arch desktop and it has a keyboard using the steam controller config
klay@lemmy.world 1 year ago
same here! I’m a huge fan of MessagEase, a keyboard specifically made for the cell phone touch screen form factor. I think Valve used to dabble in something like this for the controller form factor, the ‘daisy’ or whatever? I think that should absolutely make a comeback, typing with touchpads is a short-term solution but with all the buttons and analogs on a modern controller, we should really have more keyboard options! Maybe something like each stick has 8 positions, and holding any combo of left-stick + right-stick gives one of 64 virtual ‘keys’, which you can click with the triggers, and the bumpers let you swap between different alphabets.
TropicalDingdong@lemmy.world 1 year ago
yeah some are really good. if it has a keyboard that was functional it would literally be a mobile PC
narc0tic_bird@lemm.ee 1 year ago
Can’t find the voltage offset settings in the BIOS. Where are they?
woelkchen@lemmy.world 1 year ago
Finally someone who links to the original source and not to blog spam!
Callie@pawb.social 1 year ago
Fr, despise articles that link to another publication reporting in it that finally links to the original in a very small and hard to miss blue text