The loot box ban will go into effect in March.
Fuck them kids. This entire business model is an abuse against people with credit cards.
Nothing inside a video game should cost real money.
Submitted 4 days ago by BrikoX@lemmy.zip to gaming@lemmy.zip
The loot box ban will go into effect in March.
Fuck them kids. This entire business model is an abuse against people with credit cards.
Nothing inside a video game should cost real money.
Is gambling literally the only thing holding the economy up at this point. Sports is all gambling games are all gambling. It is everywhere.
Microtransactions should be illegal across the board. Only content with real creative gameplay value should be able to be purchased, like the usual DLC’s. Also pay2win should be fucking illegal too. Ruining the experience of other players should not be available as long as you’ve got too much money to spend.
The razor is: did you, the player, receive new content? Or did you get charged for permission?
Horse armor is fine. That’s how low the bar is. That’s how bad this abuse is. All microtransactions are “on-disc DLC,” where you’ve already been given the thing, inside the game you already paid for, but fuck you, pay us again. And again and again and again.
It’s the difference between Warhammer’s little plastic men being obscenely expensive, and Games Workshop expecting five actual dollars after every match to replace their imaginary bullets.
This doesn’t affect me (yet) as I don’t play any games with paid loot boxes (ew), but this is gonna be the age verification shit?! This sets a troubling standard for privacy and security. I guess it had to happen where I live as well.
The parents should be the ones that don’t let their kids to pay for stuff in video games without permission, or at least give them a budget they’re allowed to spend on video games, i guess.
Shit should be banned across the board not just for kids. Idk why the fuck authorities are obsessed with kids.
It’s so they can say “protect the children”
Won’t somebody please think of the children?
Good move. Loot box is gambling. Most have learned gambling is dangerous, especially for minors.
For those protections to have any effect in Brazil, however, they'll necessitate the usage of age-verification mechanisms. Previously, Brazilian law had considered it sufficient for users of digital services to self-declare their age. The new law, however, requires the providers of those services to "take proportionate, auditable and technically secure measures to assess the age or age range of users."
Seriously, read things before reacting to them.
It's been decades of social media and centuries of press. How have we not learned about this as a society?
I mean, if you're cool with this, then you're cool with this and we disagree, but I'm gonna say you probably were going out of the headline alone.
Either that or we ban loot boxes for everyone — which is the better choice, IMO.
I’m happy with loot boxes being categorized as gambling when money is involved, and regulated as gambling.
By “cool with this” are you refering to age verification? That wasn’t a comment on age verification. You’re putting words in my mouth, or I was ambiguous in the above comment, or both.
Online age verification is tricky to do right, balance effectiveness and privacy. That’s true of any age restriction, whether it’s loot booxes, other kind of gamblings. Existing age verification has bad effectiveness, privacy, or both. That doesn’t gambling shouldn’t be regulated, or that age verification can’t improve.
Alternative clickbait title: Gaming industry in trouble
Common Brasil W
MudMan@fedia.io 4 days ago
Said this elsewhere, but it seems to me a bigger story that it also mandates age verification for 18 plus content, including porn and at the platform level.
Steam needs to verify your age now if it wants to carry porn games.
And I do have problems with loot boxes, in that it doesn't qualify the boxes having to be paid, so technically Diablo II should be a 18+ game, along with every single RPG in existence. I have to assume courts or downstream definitions will do a sanity check on that, because the law they passed makes zero qualifiers, it just says "loot boxes".
So... maybe look into what they passed before being too celebratory about it?
Goodeye8@piefed.social 4 days ago
I had to translate the law but it does seem to define lootboxes as something you purchase. But legal texts are very specifically worded so I can’t be sure some nuance didn’t get lost in translation.
MudMan@fedia.io 4 days ago
I wrote a first response referencing the one mention I had found of loot boxes, but you are correct, I missed that they did include one in the definitions section.
So yeah, you are right, they do define it as paid. Carry on.
MudMan@fedia.io 4 days ago
Not as far as I can tell. This translates to "Loot boxes offered in electronic games aimed at children and teenagers or likely to be accessed by them, in the terms of the corresponding age rating".
You can argue that "offered" here specifically implies "offered for purchase", but... I mean, my Brazilian Portuguese isn't perfect, but I don't think that's explicitly the case, the word means what you think it means in English. It'd be a problem of hermeneutics at that point.