foggenbooty
@foggenbooty@lemmy.world
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 2 weeks ago:
You’re right, it was called the Steam Machine, my mistake. I honestly don’t think it was very influential in pushing Linux gaming forward, it was a first attempt that was ahead of it’s time and Valve kept after it.
The market is flooded with various controllers, but they’re all basically the same. I think what Valve is going for here is not really a new controller to take the world by storm, but a companion controller to help sell the Steam Deck. In order for it to be a true companion it must match all the inputs the SD had so people don’t have to change their bindings. I play the SD docked and I have to say switching between an Xbox and SC depending on the game and adapting my bindings is annoying when it all just works on the native controls.
When Valve made the SC they were starting from scratch and went with an ambitious design, and let’s be frank, no one but a small niche of people liked it because they had grown up with thumbsticks and were unwilling to relearn. With the SD they compromised with both input schemes, which I have to say we need to be grateful for. Look at all the SD competitors and they all ditched trackpads to appeal to the general market. Valve could have done this too.
So largely I agree with you, it would be nice to have a SC 2.0, but I honestly don’t think this new leaked one will sell all that well. It’s just a companion to sell Decks and I’m grateful they are willing to try that.
- Comment on [Leak] Steam Controller 2 render thumbnail leaked in SteamVR drivers 3 weeks ago:
I can understand where you’re coming from, but this is realistically a better option for Valve and most consumers right now.
When Valve made the original Steam Controller they were trying to kickstart the Steam Box, which at the time played PC games that were not optimized for controller input on a TV. They needed to have a very outside the box contoller to accomplish this, and so they gave the Steam Controller a try. The touchpad inputs with enough custom mapping really were revolutionary, but only for a small crowd that wanted to play Sim City on their TV.
Nowadays, every game has standard controller input. Trying to get people who are used to the joysticks to switch to virtual trackpads is a non starter, even if it could be technically superior in some circumstances. The compromise is what we have now, a full controller layout with touchpads as extras, to maintain that backward compatibility with old PC games. I think it’s the right decision, and this is personally the controller I’ve been waiting for.
I’d love to see Steam re-make the old Steam Controller to give old fans a replacement, and I hope they do someday, but they have to pick their battles as they certainly wouldn’t sell in any volume. In a previous quest for a perfect controller I came across an open source 3D printed one called the Alpakka. Maybe DIY or a startup indie company will pick up the torch where Valve left off to give a true replacement? I hope so because the right controller for the right job is a wonderful thing.
- Comment on Valve still waiting on a 'generational leap' for Steam Deck 2 - but it's coming 2 months ago:
I think you need to take a step back and ask if ARM makes sense if you’re translating x86 instructions 100% of the time. Unless you’re hoping people will develop new games for ARM and you won’t use your SD to play existing titles much, but that seems like a 180° shift to me.
- Comment on Valve still waiting on a 'generational leap' for Steam Deck 2 - but it's coming 2 months ago:
It doesn’t always scale down though. There’s always an efficiency curve so we really can’t speculate. I agree, we have to wait and see.
- Comment on Valve still waiting on a 'generational leap' for Steam Deck 2 - but it's coming 2 months ago:
I wouldn’t count AMD out. The whole reason the Steam Deck is so successful is because of AMDs Mobile GPU, not necessarily it’s CPU. AMD has been able to make some very efficient GPUs lately, so I do belive with a couple new architectures and die shrinks we will get the generational leap they’re talking about.
ARM sounds nice, and it might one day be, but getting x86 translation working flawlessly WITHOUT performance/battery costs at the same time as proton is just asking a heck of a lot.
ARM does best when it’s doing ARM things. Since all games are built for x86 with nobody having any intention of compiling for native ARM, I don’t really see the point. The whole reason i like the Steam Deck is to play older back catalog games, and those are all x86. Apple pulls it off because they only translate x86 when they have to.
- Comment on Nintendo shuts down Ryujinx 2 months ago:
Yes. There are a couple different ways to do that.
- Comment on It's Time to Bring Back the Steam Machine 7 months ago:
You can install Bazzite instead of Windows to solve the above problems.
- Comment on It's Time to Bring Back the Steam Machine 7 months ago:
I recognize thr average person won’t do this, but you can get the same steam deck experience by installing Bazzite.
Now the controller issue I definitely agree with. They need a second gen Steam Controller pronto!
- Comment on Potential Super Cheap Charger - Ikea SJOSS 8 months ago:
You don’t have to follow that link, it just has a few more technical details than the official Ikea site. That said I’m not a shill, just a cheapskate :P
I already have a smaller travel USB-C charger for my deck which is working great, but I’ve wanted to have a few extra around in places where I dock but haven’t been able to justify the price.
People are right that you can get similar priced chargers on Amazon, but they are random Chinese brands and while I’m sure Ikea’s is a rebrand itself, I would hope a large company like them would have ensured it was decent quality and won’t burn down the houses they furnish with particle board :P
- Submitted 8 months ago to steamdeck@sopuli.xyz | 22 comments
- Comment on Valve’s next mystery gadget may be imminent 1 year ago:
I think it’s unlikely that it’s a controller, but the days of 2.4ghz only are long gone. Sure you can still cheap out on it, but it’s not that expensive anymore. I could see a controller using a chipset that had it.
- Comment on [Discussion] What games are you playing on your deck? - August 2023 1 year ago:
OpenMW is THE way to go now. Don’t even consider the original engine.
- Comment on Docked in desktop mode or game mode? 1 year ago:
I disagree as in desktop mode you will be using X11 and will not have access to the features that gamescope provides. So I would still game docked in Game mode.
- Comment on Necessary accessories? 1 year ago:
Really ask yourself if you need 4K 60hz because it adds complexity to the dock, makes it more expensive, and takes up more power. I had a Cable matters USB-C hub with ethernet, HDMI, 4k60 etc and the HDMI died after a few months.
This little guy (which I bought first when the SD launched) has been going strong and was $20 sabrent.com/collections/usb-c-hubs/…/hb-tc5p
I use it on my 4K TV but I have the resolution set to 1080p 60 Hz anyway since the desktop UI is easier to navigate and I don’t run my games at that res. So if you don’t need 4K60 (which I bet most don’t) get a $20 dock like this and upgrade to something fancy later if you really need it.
- Comment on Necessary accessories? 1 year ago:
I just put in a Solidigm 1TB for under $90 CAD. More work than a microSD but if you’re handy with electronics it’s not hard.
How much space you need really depends on the games you will play. Indi games are not a problem and you could run those off a microSD without issue, but it will limit you. Some games are easily 60GB+ now.
- Comment on Necessary accessories? 1 year ago:
I just put in a Solidigm 1TB for under $90 CAD. More work than a microSD but if you’re handy with electronics it’s not hard.
How much space you need really depends on the games you will play. Indi games are not a problem and you could run those off a microSD without issue, but it will limit you. Some games are easily 60GB+ now.