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Valve’s next mystery gadget may be imminent

⁨234⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨mingistech@lemmy.world⁩ to ⁨steamdeck@sopuli.xyz⁩

https://www.theverge.com/2023/9/7/23863862/valve-galileo-sephiroth-1030-south-korea-radio-certification

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Comments

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  • MrMcGasion@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Based on the recent development work that appears to be happening in SteamVR for Linux, which hasn’t gotten that much love since a couple months after Alyx released, my money is on this being a “standalone” VR headset. That said, I’ll be happy with almost anything at this point, I really enjoy pretty much all the hardware Valve has made over the years, and trying out their ideas for new ways to interact with games is always fun.

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    • settoloki@lemmy.one ⁨1⁩ ⁨year⁩ ago

      Even the steam controller?

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      • ashok36@lemmy.world ⁨1⁩ ⁨year⁩ ago

        The Steam controller is a miracle. Yes, it’s a first Gen product that needs iteration but a controller with track pads, gyro, paddle buttons, and wireless for $50 is still the best value controller ever made imo.

        Throw in steam input, which if you haven’t tried it lately is fucking amazing at this point, and I honestly can’t understand why companies aren’t clamoring to integrate it.

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      • drekly@lemmy.world ⁨1⁩ ⁨year⁩ ago

        The steam controller is fucking fantastic. No other controller lets you play mouse based games the same way. With its trackpads and gyro aiming you can be way more accurate than a normal controller. If you’re using it expecting it to be just a variety of a traditional console controller, you’re in for a bad time.

        The steam controller is more personal, you can remap any button to be anything, and any modifier to enable on any button press. (Like turn on gyro aim when you hold R2) there’s a ton of aiming options, you can use the trackpads to create circular menus for weapon or skill selections… the possibilities are endless.

        But instead people just bought it, and thought ‘this not as comfy as xbox, why only one joystick, why no dpad’ and put it down again.

        People had the chance for better but it meant learning something new.

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      • directive0@lemmy.world ⁨1⁩ ⁨year⁩ ago

        You can take my steamtroller when you pry it from my cold dead hands. Fucking love that thing. Not just for gaming either, couch computing is all possible via the steamtroller. LOVE IT.

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      • jonne@infosec.pub ⁨1⁩ ⁨year⁩ ago

        I use the steam controller. Nothing wrong with it in my mind (except maybe the fact that it uses batteries and is slightly too large).

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      • WereCat@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Yes, it’s imo the best controller to ever exist… For my needs at least. Also the most comfortable

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      • curiousaur@reddthat.com ⁨1⁩ ⁨year⁩ ago

        I own two and use them

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      • Leilys@lemmy.dbzer0.com ⁨1⁩ ⁨year⁩ ago

        I actually bought one for my collection. Takes a lot of tweaking, which I think is what detracts a lot of people, but it’s not bad hardware at all.

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  • tea@lemmy.today ⁨1⁩ ⁨year⁩ ago

    My money is on Steam Controller 2, but what do I know.

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    • Tikiporch@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Controller with 5ghz wifi? Hmm.

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      • tea@lemmy.today ⁨1⁩ ⁨year⁩ ago

        Yeah, wouldn’t need that unless it was something more, I suppose. Either a super fancy controller or something else.

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      • ziggurat@lemmy.world ⁨1⁩ ⁨year⁩ ago

        The steam controller 1 already has wifi, its not the only controller that does this, the nvidia shield controller also does. The standard these and a very few other controllers use is called wifi direct, and basically uses an adhoc network to connect. This is seamless for the user.

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      • ashok36@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Valve could be trying their own version of stadia / Luna. Doubtful though. Probably a vr device.

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      • dandroid@dandroid.app ⁨1⁩ ⁨year⁩ ago

        That’s would be really neat for those of us with lots of wireless interference in the 2.4 GHz band. I can’t even really use Bluetooth controllers for that reason.

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    • bug@lemmy.one ⁨1⁩ ⁨year⁩ ago

      A new Steam Controller gamepad wouldn’t have an entire Steam Deck chip inside, though, so that seems less likely.

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    • CluckN@lemmy.world ⁨1⁩ ⁨year⁩ ago

      That would be a nice accessory for the Steamdeck

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    • HubertManne@kbin.social ⁨1⁩ ⁨year⁩ ago

      yeah the timing is right. I sorta figure they are planning on a sorta back and forth cadence between vr and handheld.

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    • radau@lemmy.dbzer0.com ⁨1⁩ ⁨year⁩ ago

      I sure hope so, I love my steam controller but it really could benefit from dual thumbsticks

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    • WolfhoundRO@lemmy.world ⁨1⁩ ⁨year⁩ ago

      I hope that’s the one. I had to connect the Steam Controller to my Deck though the Dock to play something on big screen and my fingers were fumbling for the difference in button layout and number. A Steam Controller 2 with the same layout as the Deck would be an instant wishlist topper

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  • autotldr@lemmings.world [bot] ⁨1⁩ ⁨year⁩ ago

    This is the best summary I could come up with:


    South Korea’s National Radio Research Agency has certified a “low power wireless device” from Valve with the designation “RC-V1V-1030,” as spotted by @dxpl at Arca.live (via Brad Lynch).

    The South Korean certification tells us basically nothing about the device, save that it uses 5GHz Wi-Fi, which most computers already have at this point.

    But telecommunications regulatory agencies typically don’t require certification for internal prototypes — only if you’re going to import at least a small quantity of devices in a country, and maybe put them on sale.

    There are other hints in Valve’s own code, however — Phoronix’s Michael Larabel spotted that Valve has added new changes around the Steam Deck’s Van Gogh APU, including the mysterious product name “Galileo” and product family “Sephiroth.” (Aerith, closely connected to Sephiroth in Final Fantasy VII, is another name for the Deck’s APU.)

    While Larabel initially suggests it might just be a Steam Deck refresh reference board, Valve’s Greg Coomer told me in 2021 that the Steam Deck’s existing APU might make sense in a standalone VR headset.

    A standalone VR headset codenamed Deckard was at least being prototyped inside Valve, sources confirmed to YouTuber Brad Lynch and Ars Technica back in 2021, and some patent images made the rounds last June.


    The original article contains 429 words, the summary contains 209 words. Saved 51%. I’m a bot and I’m open source!

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    • Fizz@lemmy.nz ⁨1⁩ ⁨year⁩ ago

      5g mind control module is being added to the steam deck.

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      • rikudou@lemmings.world ⁨1⁩ ⁨year⁩ ago

        Finally I don’t have to think about what I want to play for 5 minutes and then decide that nothing, because I have too many options and can’t decide.

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  • heyitsmikey128@lemmy.world ⁨1⁩ ⁨year⁩ ago

    This is exciting, regardless of what it could be!

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  • Send_me_nude_girls@feddit.de ⁨1⁩ ⁨year⁩ ago

    Steam Deck 2 with detachable controller, like the switch. I’d buy one right away.

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    • bug@lemmy.one ⁨1⁩ ⁨year⁩ ago

      Could you just pair Nintendo joycons with the Deck? Or maybe the ones that come with that new Lenovo handheld?

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      • CrankyCarrot@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Yes you can, I regularly do this for multiplayer, however the Joycons are

        1. Thinner - much less comfortable. I can only play on the Switch for an hour before my hands are cramping and I don’t have big hands
        2. Don’t attach to the side of the Deck
        3. Won’t charge easily - are there even any ways to charge without owning an entire Switch?
        4. Most importantly, no touchpads, no rear buttons. I use the touchpads more than the sticks so for me, no touchpads = no use
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      • Send_me_nude_girls@feddit.de ⁨1⁩ ⁨year⁩ ago

        I’d miss the charging function as you can only charge them on a switch. Also you could never attach them in case you want to handheld it for a bit. Pretty sure you can connect them, as you can use them on PC too.

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