Chewy7324
@Chewy7324@discuss.tchncs.de
- Comment on GTA Online now has BattlEye Anti-Cheat is no more playable(for now?) 2 months ago:
Many games are fun, especially with friends, even if they are crappy on a deeper look (micro transactions etc.). Most mobile games are fun at first–the trick is stopping when they aren’t anymore.
With games blocking Linux users, we can’t even enjoy the beginning. And many more won’t even try to use it.
- Comment on GTA Online now has BattlEye Anti-Cheat is no more playable(for now?) 2 months ago:
Yeah it’s sad to see more games fixing their bad net code with client side anti cheat. Remember, GTA Online is a game where a lobby is transparently hosted on someones PC, which allows them to cheat however they want.
If Rockstar used proper dedicated servers, this wouldn’t be an issue. Just like with Fall Guys and many other games.
A few weeks ago I thought about getting back into GTA Online, now I can’t.
- Comment on Linux user share on Steam breaks 2% thanks to Steam Deck 5 months ago:
Yes, Linux OS are usually lighter on hardware. But if we’re talking about gaming and other heavy applications usually have the same hardware requirements.
Windows Defender, update checker and other system services on Windows do tank performance by a few percent as shown by those “debloated” Windows images.
But DXVK also usually reduces performance by 5-15%, even more so for VKD3D. This outweighs the performance gains of less background services. Not to mention I’m (and I guess most people are) running apps like Discord, Spotify and Firefox in the background.
There’re games running better on DXVK than native D3D, but that’s usually because they are using an older graphics API that isn’t optimized on newer GPUs. Both GTA IV and Sims 3 use DirectX 9. Interestingly, running older titles om Windows with DXVK also results in performance gains.
I certainly didnt notice any difference […]
Me neither, except for a few games where my hardware was already struggling. Without direct comparisons I’d say a 10% performance overhead is negligeble too.
- Comment on Linux user share on Steam breaks 2% thanks to Steam Deck 5 months ago:
They likely don’t play Valorant, Fortnite, Roblox, Rainbox Six Siege, Destiny or League of Legends.
Basically all of my games run well on Linux, but I wouldn’t dare say they run better on Linux than Windows. Some do, e.g. Minecraft, but almost all other games have at least a bit oower FPS.
If games build for Windows in general ran better than on Linux it’d be pretty surprising, given the amount of investment into Windows gaming there’s from many more big corporations than we have on Linux.
Linux gaming is better than ever, but there’s enough people expecting too much and going back to Windows because of Linux gaming shilling.
- Comment on Do you still use your Steam Deck much? 5 months ago:
Same. It’s been great on a few occasions, but I’m not playing much in general. It still came down to a third of my playtime being on Steam Deck last year.
Though I have to say I did use it more than I expected over the last two years.
- Comment on Steam Deck game library now 29% larger than that of Nintendo Switch 5 months ago:
It doesn’t seem like there’s much ongoing work on suyu, which isn’t surprising since emulators are difficult to develop. Not many people have the necessary knowledge and are willing to work for free.
So yes, suyu is there for people who need it for it’s performance, but it seems likely that Ryunix continues to improve while suyu won’t change much in terms of performance and compatibility.
It’s great for the games that are already running well though, especially on low end hardware like the Steam Deck.
- Comment on Introducing Steam Families 8 months ago:
Agreed. The new restrictions are similar to what Spotify is doing with their family plan and is way more useful for it’s intended purpose.
- Comment on Introducing Steam Families 8 months ago:
Being able to play game from a single library simultaneously is awesome and how it should’ve been from a usability perspective.
Sadly this change will make it impossible to simply share games with someone specifically, since it’s now required to be in the same Family Share, which is a strong commitment. For sharing games in a single friend group, this change won’t change much (unless someone still wants to share with their family). The changes make game sharing work more like intended, in other words family share.
- Comment on FlatOut: Ultimate Carnage updated on Steam. It's now Steam Deck verified, removed DRM, added achievements, added localizations, and more 8 months ago:
Great game, altough the graphics are 15 years out of date.
- Comment on Steam Deck hits over 14,000 games rated Playable or Verified 8 months ago:
Punkbuster is cross-platform, altough I’d argue it’s not relevant anymore. But there’s still many ac that don’t work, e.g. EA’s ac or Escape from Tarkov.
- Comment on Steam Deck hits over 14,000 games rated Playable or Verified 8 months ago:
There are always ways around anticheat. Why do companies demand Ring 0 access anyway?
Because it makes detecting cheats running on the same machine easier. Sadly many companies don’t care much about it’s users privacy and security ideals.
So why kill your customers with anticheat acting like a spyware for something they will never solve.
Sadly there’s enough people/content creators who ask for kernel level anti cheats. It comes up from time to time in Overwatch and CS communities, especially the latter. The amount of people like us, who purposely don’t play a game for it’s invasive ac is likely really small.
People go and play CS checking whether the enemy is likely cheating, while people are playing Valorant believing cheaters will be detected. This makes them less likely to cry “cheater” over a few lucky shots.
There are cheats that only read the screen, they don’t even need to run on the same PC.
On consoles external cheat devices are popular today. They allow for mouse and keyboard usage while also having the controller aim assist, as they spoof an official controller.
It’ll be interesting how long it takes until ML assisted cheats plug in between pc and monitor. Will Vanguard forbid capture cards at this point?
- Comment on Steam Deck hits over 14,000 games rated Playable or Verified 8 months ago:
One of the reasons Vanguard is so effective is that it starts early during boot, which makes it more difficult to develop a cheat. This also results in Vanguard running all the time, unless someone wants to reboot to play Riot’s games.
All anti cheat can be circumvented, and platforms are different to what extend they want to allow access to the system. It’s great that on Linux this means userspace. Userspace anti cheat with server side ac works well enough for games like Overwatch in my experience.
Even macOS doesn’t allow such deep access like Windows does, but it also limits access in general.
- Comment on Steam Deck hits over 14,000 games rated Playable or Verified 8 months ago:
It’s so great to see how well proton supports so many games compared to 2018. A year later and more games are running, but many with terrible stuttery fps. Now it all works except for anti-cheat because of those terrible cheaters.
- Comment on Hamachi like altervative 8 months ago:
What installation instructions are you following?
- Comment on Hamachi like altervative 8 months ago:
The installation guide for tailscale [1] requires a bit of terminal use, but it’s only copy pasting of a few commands.
There’s also a Decky plugin to control tailscale from gaming mode [2]. Installing and setting up both took me around 15min. - Comment on Hamachi like altervative 8 months ago:
I’d really suggest something Wireguard-based like Tailscale instead of OpenVPN for latency sensitive applications like games.
The great thing about mesh vpn’s like tailscale is that each device connects directly to each other. This means traffic isn’t routed through a central server, which results in lower latency. If you run game server and vpn on the same host it doesn’t make a difference in latency.
- Comment on Protective case or not? 10 months ago:
The Steam Deck isn’t a device I would use while standing or walking around, so the risk of dropping is slim. Also, in case of a fall the risk of damage to triggers and joy sticks is large, which wouldn’t be protected by a case.
I did put a screen protector on, altough it was mainly because I want a matte display as I use the Deck in places with sun light.
- Comment on According to Dexerto Ayaneo next handheld is going to use SteamOS 10 months ago:
If you want to switch I really recommend looking up what apps you need and of there’s a cross-platform alternative try using it before switching OS. It makes it so much easier if you’re used to the applications.
- Comment on First multiplayer impromptu SteamDeck session. 11 months ago:
I’ll have to get that discord overlay thing working at some point.
Sadly the Discord overlay is only available on Windows and Android, not SteamOS/Linux or macOS.
- Comment on Flatpak need root access for SteamOS 3.5.5 11 months ago:
Flatpak without --user changes flatpaks system wide, irrespective with which user it’s run. By using --user flatpak’s are stored in the home directory (.local, I believe).
Most distros ship with system wide flatpak remotes, so --user isn’t necessary.
- Comment on [News] SteamOS will be coming to other handhelds before you can install it on your PC 'because right now, it's very, very tuned for Steam Deck' 1 year ago:
I really like what ublue is doing and I recommend anyone check it out. But I feel like they most users won’t understand the jargon used to describe ublue. Images, container, cloud-native are all terms that might overwhelm new users.
Them being enthusiastic about how ublue works is awesome though and people who understand the terms can easily understand what it’s about. My two cents.
- Comment on [News] SteamOS will be coming to other handhelds before you can install it on your PC 'because right now, it's very, very tuned for Steam Deck' 1 year ago:
I don’t think SteamOS is a good desktop OS. It’s designed for a gaming console, e.g. a handheld or gaming pc connected to a tv.
The desktop mode is great but the immutable filesystem isn’t good for installing of system level apps that are necessary for day to day usage. E.g. kernel modules for OBS virtualcam, VirtualBox and similar.
Any Linux distro with Steam is a generally better experience for desktop usage. SteamOS is big picture mode by default, a desktop OS should open the desktop by default.
That’s why I think people will be disappointed if Valve releases SteamOS for any pc.
- Comment on [@GamersNexus] They Changed Everything: Valve Steam Deck OLED vs. LCD Tear-Down 1 year ago:
I had hoped the OLED screen would be compatible with the LCD Steam Deck, but I understand why they chose to redesign the internals.
I already dread having to replace the battery down the road, since I’ve got one of the early Decks with a heavily glued in battery.
- Comment on Steam Deck Preview update has a Unified Refresh Rate and Framerate Limit slider 1 year ago:
So I normally just let it sit at 60 and pull the framrate limit to 30.
The refresh rate will automatically be 60Hz if you put the new slider to 30.
- Comment on Deckverse Video - 1200p Screen Replacement 1 year ago:
The color gamut is the range of colors supported by a screen. sRGB is a defined color space and pretty much the standard for modern displays. DCI-P3 is larger than sRGB so it can display a wider range of colors. I.e. purple can be more purple on DCI-P3.
65% sRGB coverage means that not all colors in the sRGB color space can be displayed on screen. This leads to multiple hues being displayed as one, so the image looks less color rich.
Vibrant Deck makes images look more vibrant by shifting less vibrant colors to a more vibrant color in the gamut. This means colors don’t look like they should, but duller images appear more vibrant. But this won’t increase the color gamut so the screen still can’t represent 1/3 of sRGB colors. Objectively the image looks worse, but most people won’t notice it compared to the subjectively more vibrant colors.
- Comment on Deckverse Video - 1200p Screen Replacement 1 year ago:
“OLED-like” is a misrepresentation. The Deck’s screen has about 65% sRGB coverage, while the DeckHD is at 87% coverage. This is probably noticeable better, but no LCD can compare to OLED’s deep blacks and low input latency.
- Comment on Deckverse Video - 1200p Screen Replacement 1 year ago:
Even if my screen broke I’d go with official instead of higher resolution, because of the performance penalty. Many games I play are already at low framerates, so sacrificing performance for resolution isn’t worth it.
- Comment on Xbox PC USB Adapter still doesn't work on SteamOS 3.5 1 year ago:
Nix on another distro doesn’t allow changing the kernel, at least not by default. Maybe with some hackery. If you installed NixOS itself, adding xone to the system would be a single line.
- Comment on Valve: don’t expect a faster Steam Deck ‘in the next couple of years’ 1 year ago:
That’s good. A Steam Deck 2 might make sense once there’s an APU with double the performance at the same 15W.
Current APU’s are faster per watt, but only at higher power consumption. This means either the battery life sucks, or the handheld is too heavy and expensive with a giant battery.
The current handhelds by other manufacturers are faster, but only a bit. 120Hz are nice, but I don’t even reach 60fps on most titles and it consumes too much power. Games might perform a bit better but everything is still also playable on the SD, so there’s no real point in releasing a second generation. All these devices fill the same niche.
What I expect is a refresh of the SD with an OLED display. Maybe even with VRR and HDR, now that SteamOS has support for it. Farther down the wish list are hall effect joysticks.
- Comment on What’s next for the Steam Deck? 1 year ago:
There’re so many games I haven’t played so it’s easy to find games that perform well on the Deck. That’ll still be the case for a long time, so I don’t know I’ll actually have to upgrade. But I’m also still fine with an RX 580.