Comment on StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company - Aftermath (Nathan Grayson)

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supersquirrel@sopuli.xyz ⁨8⁩ ⁨hours⁩ ago

I mean if someone wants to make a Starcraft inspired mod in Beyond All Reason, ALL of the equipment is already there, the lobby system, voting mechanisms, replay system etc…

I think the reason nobody has is Starcraft is so much more limited of an RTS design it feels weird to start from a Total Annihilation inspired rts game engine and take a whole bunch away.

Still, the Spring/Recoil engine is sitting there. Starting from scratch just to start from scratch seems VERY inefficient to me.

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