Many people are still playing with a PS4. And generally consoles last several years.
If we can move the optimisations more to the PC world that would be also nice to keep devices running in the longer term.
What I don’t see possible is a future steam deck running a native resolution like above 720p requiring much more GPU PWR.
Maybe they’ll add 1080p or higher resolution monitors and start using more the upscaling.
Blackmist@feddit.uk 1 year ago
I’m not sure the Steamdeck was created with the latest AAA games in mind.
BG3 co-op slows my PS5 to a crawl. People gotta be chilling with their expectations of what a £350 handheld can do.
GreenAlex@kbin.social 1 year ago
To be fair, the Deck is underpriced for its power level. I unfortunately can't find the quote but if memory serves they were planning to achieve a 30fps target on the device for a few years, which obviously hasn't quite panned out. Given that this year has been notorious for badly optimized games, I would personally attribute the problems the device is having to that, rather than the Deck itself being too weak to keep up.
Blackmist@feddit.uk 1 year ago
I’m not sure recent games are badly optimised. Just that they’re now going for PS5 levels of power as a baseline, rather than PS4.
You can always cut back a bit on the GPU requirements for lower resolutions and removing raytracing, etc, but the CPU requirements can be pretty rigid.
This is likely to be where the SteamDeck falls short and gets less FPS than expected.