Comment on Indie devs have begun adding a no generative AI stamp to their store pages
otp@sh.itjust.works 4 days agoOne of my favourite games used procedural generation to create game “art”, “assets”, and “maps”.
That could conceivably be called (or enhanced by) ML today, which could conceivably be called AI today.
But even in modern games, I’m not opposed to mindful usage of AI in games. I don’t understand why you’re trying to speak for everyone (by saying “people”) when you’re talking to someone who doesn’t share your view.
This is like those stupid “non-GMO” stickers. Yes, GMOs are being abused by Monsanto (and probably other corporations like them). No, that doesn’t mean that GMOs are bad in all cases.
finitebanjo@lemmy.world 4 days ago
I think the sort of generative AI referred to is something that trains on data to approximate results, which consumes vast amounts more power.
SchmidtGenetics@lemmy.world 3 days ago
finitebanjo@lemmy.world 3 days ago
Yes.
Not even.
Different tools with different costs and different outcomes.
SchmidtGenetics@lemmy.world 3 days ago
Both have replaced human labor, why are brining up costs? No one’s mentioned that, and the outcomes the same. Use less human labor to make art.
But sure justify one while decrying the other, hypocrite.