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Beyond Steam Machine: Why Valve's New ARM Support Shouldn't Be Overlooked

⁨123⁩ ⁨likes⁩

Submitted ⁨⁨21⁩ ⁨hours⁩ ago⁩ by ⁨woelkchen@lemmy.world⁩ to ⁨steamdeck@sopuli.xyz⁩

https://www.digitalfoundry.net/features/beyond-steam-machine-why-valves-new-arm-support-shouldnt-be-overlooked

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Comments

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  • warmaster@lemmy.world ⁨18⁩ ⁨hours⁩ ago

    Imagine a Google Pixel level phone made by Valve, running Steam OS (Linux) on ARM. That’s my nerd wet dream.

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    • plateee@piefed.social ⁨17⁩ ⁨hours⁩ ago

      I’d be happy with just installing full blown Linux on my pixel a la graphene.

      Surely this Pixel 7 Pro has enough oomph to do some of my games.

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      • Lojcs@piefed.social ⁨16⁩ ⁨hours⁩ ago

        I think memory is going to be the limiting factor. 12 gigs is very limiting on non-console systems

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    • melfie@lemy.lol ⁨14⁩ ⁨hours⁩ ago

      I considered Bazzite with Steam Game Mode on a recently purchased mini PC I’m using as a HTPC to replace Android TV. In addition to not working well with a remote, the data Valve collects via Steam is a concern. Not sure I’d consider a proprietary, closed-source front-end as the main UI on a phone to be much of an improvement over Android, though I’m sure Valve’s other related efforts to get Linux working well on a phone that get open sourced would be good.

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      • communist@lemmy.frozeninferno.xyz ⁨13⁩ ⁨hours⁩ ago

        If it runs linux you’ll easily be able to run whatever you want on it

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  • cron@feddit.org ⁨15⁩ ⁨hours⁩ ago

    I’d imagine that once the mobile walled garden ecosystems are fully opened up, we should look for the debut of Android and iOS Steam clients. Let’s see how that pans out in 2026…

    That seems a bit too optimistic IMO. While it is possible to run PC games on a phone, a fully functional Steam client would still be quite a surprise.

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    • woelkchen@lemmy.world ⁨14⁩ ⁨hours⁩ ago

      a fully functional Steam client would still be quite a surprise.

      What’s running stand-alone games on Frame then if not a fully functional Steam client?

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      • cron@feddit.org ⁨6⁩ ⁨hours⁩ ago

        It is, but my assumption is that ARM-based linux and ARM-based android require a different codebase.

        I’m not a dev though, maybe I’m wrong and it’s easier than I thought.

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      • notfromhere@lemmy.ml ⁨8⁩ ⁨hours⁩ ago

        The difference there is it likely builds on the work they did for the Steam Deck and SteamOS. Writing a full Steam client for iOS or Android would be a huge amount of work independently from that.

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