GoodEye8
@GoodEye8@lemm.ee
- Comment on When the Steam Deck was still just an idea, Valve says some staff were like, "I just want that for me" and "the point wasn't even to make a product out of it" 3 weeks ago:
Actually I’ve grown more fond of my ultrawide monitor and I don’t really couch game anymore, so I haven’t bothered to troubleshoot why it does that.
I agree that my specific issue is an uncommon one as it took a bit of digging on the web to find a working solution, and that alone isn’t an indication that the official dock is bad. The purpose of my comment was to shed light on the fact that it’s not as plug and play as the Switch dock is. You can’t just buy the official dock and expect everything to work.
Maybe a third party dock works better. I don’t really know, but it’s something to look into when you plan to buy a dock for the deck.
- Comment on When the Steam Deck was still just an idea, Valve says some staff were like, "I just want that for me" and "the point wasn't even to make a product out of it" 3 weeks ago:
If you have a dock. Maybe I’ve been unlucky but I don’t recommend the official dock. Every time I want to use the deck in a docked mode I have to rewire everything in the correct order to get the dock to output a normal resolution. Wire it in the wrong order and you either get no output or you get low resolution output with weird artifacts.
- Comment on Nintendo shuts down Ryujinx 1 month ago:
Everybody doing it doesn’t change the fact that it’s a bad thing for customers and a reason for piracy.
- Comment on Nintendo shuts down Ryujinx 1 month ago:
But that’s on Nintendo. For those people the game doesn’t cost $70, it costs $200+ even if they buy a used Switch lite. Nintendo is deliberately leveraging their games to make people buy their console when those people just want to buy the game.
They want to have their cake and eat it too, and that is most likely one of the biggest reasons people pirated TOTK.
- Comment on This Year's Gamescom Showed Us A Ton of Devs Care About Steam Deck Support - SteamDeckHQ 2 months ago:
Yeah, it’s definitely more of a case of being just unlucky because it’s not a common issue with the dock. Took me quite a while to find that wire trick.
- Comment on This Year's Gamescom Showed Us A Ton of Devs Care About Steam Deck Support - SteamDeckHQ 2 months ago:
I think Steam Deck is great and a huge impact on both Linux gaming and handheld gaming. My only gripe with the Steam deck is trying to use it in docked mode. I’m not sure if it’s the TV or the official dock but the only way I could get it working is when I disconnect all the wires from the dock and then connect them in the right order. I think it was 1) connect deck to the dock 2) Connect HDMI to the dock and finally 3) connect power to the dock. If I don’t connect it the right way the signal from the dock to the TV gets fucked up and I either get some really crappy resolution that doesn’t even get properly aligned, weird almost white noise or just straight up black screen. Not really a big issue for me since I mostly use the deck when away from home, but it still that using it at home is such a hassle (at least for me).
- Comment on Black Myth: Wukong shows very clearly Valve are selling a lot of Steam Decks 2 months ago:
In his mind Epic doesn’t need independence from Microsoft because Microsoft isn’t taking a cut of his Fortnite money. Microsoft is bad but Apple and Google take it to the next level. Imagine if Microsoft needed companies to verify their software and with that verification Microsoft can take a cut of every purchase done in that software. So if Steam was verified games sold in the steam software would cost more than opening up a steam website and buying from there. That is Google and Apple in a nutshell. That is actually the case with Twitch subs, they cost more in the Twitch app because of the fee Google adds.
- Comment on Microsoft looking to restrict kernel level access after CrowdStrike incident might help us with our current Anti-Cheat dilemma 3 months ago:
I get the privacy issue but there’s effectively no non-kernel anticheats on the market. I think VAC doesn’t run in kernel level and CS is known to have a huge cheating issue, so much that competitive CS has spun off into third party provider who among other things uses a kernel level anticheat. You can’t be for client side anticheat and be against kernel anticheat. Non-kernel anticheat simply doesn’t do its job.
I can’t imagine how Microsoft locks down Kernel so that it’s also locked down for cheat developers (because they don’t really care about regulations). If it’s locked for anticheat developers but not for cheat developers then it’s going to end up being a bad time for us.
- Comment on Microsoft looking to restrict kernel level access after CrowdStrike incident might help us with our current Anti-Cheat dilemma 3 months ago:
Have you considered that the reason cheaters have to go hardware level is because kernel level anti-cheats are effective at what they’re supposed to do?
I’ll also ask this question, what do you are the alternative solutions to client side anticheats?
- Comment on Will anything dethrone the Steam Deck? Probably not -GamingonLinux 4 months ago:
Steam deck feels like a product people at Valve would use while the competition is making products they think would sell well. Turns out the product that feels good to use is much better than the product that looks better on paper.
- Comment on Nexus mods want feedback from Linux / Steam Deck users on their new cross-platform app 4 months ago:
Just last month I was wondering how I would get Vortex working in Linux and decided my backlog is long enough to not bother. Guess it’s time to start another playthrough of New Vegas.
- Comment on Steam Deck hits over 14,000 games rated Playable or Verified 8 months ago:
You could say the same about door locks. It’s not going to stop a thief who wants to get in from getting in. So why even have a lock on the door? Because it will prevent nosey people from getting in.
Similarly anticheat won’t prevent anyone dedicated to cheating, but it does prevent the “script kiddies” who would cheat if it was super easy.
- Comment on Dakota Johnson on ‘Madame Web’ Blowback: “I’ll Never Do Anything Like It Again” 8 months ago:
In my mind it was great because it was an animation and execs think anime is dumb, so they won’t meddle with it. If they ever make a live action Miles Morales story it’s going to suck.
- Comment on Fallout TV Show - Trailer 11 months ago:
Go explore what exactly? That is literally what I was asking. What are those exceptional games that I’ve missed in my 20+ years of gaming that turn New Vegas into a turd? But if you can’t be bothered then just say you have shit taste and don’t know what you’re talking about and we can end it there.
- Comment on Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN 11 months ago:
Yeah, Sony gave Bungie a pretty sick deal. Bungie gets financial backing from Sony and if Bungie doesn’t drive itself into the ground they keep their autonomy, and I guess the main benefit Sony got is/was live service expertise from Bungie (which is what Sony was focusing on when they acquired Bungie). The fact that Sony might need to step in is all on Bungie and it shouldn’t come as a surprise to anyone who has been keeping up with Bungie. The short gist is that the entire company is horribly mismanaged and that’s why they had to lay off and are likely to get taken over by Sony.
And if I’m being honest, I think Sony takeover might be the best thing for Bungie (assuming it doesn’t get entirely dissolved). Get rid of the shit management and then once you’ve put some reasonable people at the helm let them do their own thing again.
- Comment on The Weekly 'What are you playing?' Discussion 11 months ago:
What did you dislike?
- Comment on Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover 11 months ago:
There was plenty great about Destiny, the problem is that eventually Bungie just stopped giving a shit about making a good game and focused on milking Destiny for everything they can. Like their biggest changes to gameplay they’ve done in the last 3 years is to fix the issues they themselves created on prior years. Those fixes are presented as some new cool feature when in reality they’re things they should’ve iterated upon when it was originally introduced.
For instance with armor 2.0 they added armor affinities that would indicate what kind of mods(armor perks) you can use. Dnd then each piece also needed to be upgraded to be able to fit mods into the armor. So not only did you have limited amount of mods you could have you also needed 3 different versions of an armor piece (ideally with a good statline) to fully take advantage of the new build system. They also introduced the artifact which was supposed to be horizontal progression but it contained seasonal mods that you would have to use within the new armor 2.0 system. So you would have to compromise between using seasonal mods vs non-seasonal armor mods.
The biggest feedback they got was that the system is too restrictive and some of the solutions they got was a) get rid of armor affinity and b) make artifact mods into artifact perks. Guess what they introduced this year as a part of their grand plan to shake up the game? Getting rid of armor affinity and turning artifact mods into perks (though they still somewhat act like mods), 3 years after the community told them to do it. And with it they created a new problem for them to fix down the line. They scrapped all the existing armor mods they created in the last 3 years and replaced them with the most uninteresting mods.
And what about the core gameplay loop? That has largely stayed the same for the last, well some would argue since the start of D2. Every activity for the last 3 years has been a variation of stand at a specific place, shoot at a specific thing, carry something from a to b, throw a ball or insert collected things. And obviously shoot mostly the same enemies you’ve been shooting for the past decade.
In short the game is stale and it’s because Bungie has focused on keeping the content treadmill running rather than actually improving the game.
- Comment on TIME.com's 10 Best Video Games of 2023 11 months ago:
So hypothetically speaking, if there was a remake of some game and that remake turns out to be the best game ever made, then it shouldn’t be considered a GOTY contender simply because it’s a remake?
- Comment on TIME.com's 10 Best Video Games of 2023 11 months ago:
What remake? To my knowledge Quake 1 and 2 have got enhanced editions, which basically a remaster that also had some additional content.
- Comment on TIME.com's 10 Best Video Games of 2023 11 months ago:
So if you’ve seen Fincher’s Dune then paying for Villeneuve’s Dune is not acceptable? After all they’re technically the same movie because they’re based on the same source material.
I get not liking a remake because it’s one to one the same, but I don’t get not liking a remake just because it’s a remake. System Shock remake is true to System Shock but it still feels different enough to be a separate game.
- Comment on TIME.com's 10 Best Video Games of 2023 11 months ago:
Can we stop slut-shaming remakes? The main reason people hate remakes is because they confuse remake with remaster. Remaster is the same game with a new paint of coat, remake is a reimagining of the original. Music is probably the best medium for a comparison, songs get remastered all the time, but it’s very much the same song that just sounds better now. A song remake is a different take (usually by a different artist) on the same song, essentially a cover.
We tend to be more critical of covers but nobody would dismiss a good cover just because it’s a cover. So why do we do the same with games?
- Comment on Fallout TV Show - Trailer 11 months ago:
Alright Mr. Important. Go on, enlighten me. Give me your top 30 greatest RPGs of all time, in any order.
- Comment on Fallout TV Show - Trailer 11 months ago:
Those clickbait bot written posts have a bigger significance than your “No it’s not lmao”. I’m gonna go with the bots rather than some self-important contrarian.
- Comment on Fallout TV Show - Trailer 11 months ago:
What? It’s almost universally accepted that New Vegas is one of the greatest RPGs of all time. Go through any “top RPGs of all time” list and you’re pretty much guaranteed to find New Vegas there, usually in the top half of the list.
- Comment on Fallout TV Show - Trailer 11 months ago:
I don’t know. I’ve played every Fallout game (except tactics and that weird PS2/Xbox game) and it won’t even be on my radar until word of mouth confirms it’s good. The moment I saw Todd Howards name my interest plummeted. I’m happy that Bethesda has kept the franchise alive but Fallout 3 and 4 are a whole step below what Black isle/Obsidian created. If the show is going to be based on the Bethesda vision of Fallout then it’s instantly going to be at odds with the fanbase.
- Comment on Bethesda Is Responding to Negative Reviews of Starfield on Steam 11 months ago:
I’m not 100% sure but I think FO76 is maintained by BGS Austin. They seem to be far more interested in taking feedback and making the game better than the main Bethesda studio. FO76 may be fundamentally flawed but post-launch it’s definitely getting more care than Skyrim, FO4 and Starfield combined.