Working harder on your game makes it better! Wow!
But seriously, it’s great that Valve is leading the way pushing demand for this.
Submitted 1 day ago by Fubarberry@sopuli.xyz to steamdeck@sopuli.xyz
Working harder on your game makes it better! Wow!
But seriously, it’s great that Valve is leading the way pushing demand for this.
It’s not really about working harder. Before, it just wasn’t a justifiable expense investing time into ensuring proton support or even linux support because a sub 1% OS just isn’t “worth” supporting from a financial standpoint. That changed with the steamdeck and because the steamdeck is actually just a small PC with built-in controller, things that profit the deck also profit the linux ecosystem.
Honestly the steam deck was a genius move from valve.
Devs targeting Steam Deck Verified sets a bar for performance that ends up including other PCs with integrated graphics or those with older graphics cards (up to ~10 years)
By extended the usable life of older gaming hardware, It’s even a win from an environmental point of view.
Read the article - this isn’t just about Linux support.
because the steamdeck is actually just a small PC
That is very contrary to what’s the point of the article. Supporting the Steam deck also means supporting the controller and the small screen format. Things that can benefit users of Windows based handhelds too.
Wush!
Way to completely miss the message. Which include how user interfaces need to be usable on the small screen, and to make optimizations for lower end hardware and not just focus on mid range and high end.
The exception being that if you make a very high end complex game, it may be better to not support Steam Deck at all, because if it doesn’t play well, it shouldn’t pretend to work.
Textbook example of accessibility benefitting everyone and not just the ones who need it.
As mentioned in the article, supporting the Steam Deck greatly helps with UI/UX, but also potentially with optimization. Especially in 2025, with all bigger releases requiring workstation CPUs, 64GB of RAM and GPUs from fhe future, this is very much needed.
One good thing (and likely the only good thing) about the current RAM shortage is that people are probably not going to be buying games that “require” 64GB of RAM anymore, forcing those devs to optimize
Chiming in to say that witchfire is a great game and I think a rather unique singleplayer extraction shooter with bloodborne style dodging and you should play it (on the steam deck)
It’s a super impressive game, and also very punishing. There are so many times where I get hit with crazy difficulty spikes and lose a ton of loot I spent several hours collecting. I had a particularly bad loss deep in the castle level that made me drop the game until 1.0.
I’ll be back
I dont normally go for this genre but they nailed the atmosphere and all out weirdness. The mystery keeps me coming back. It never beats you over the head with details or rams how you’re supposed to feel down your throat. Very clever design.
Is this the one that’s like 3D Hexen
Hey Hexen was 3D!
I bought a steamdeck new with free shipping and taxes for $320 USD on black friday. I mean at a price like that I doubt there making much of a profit but I still say I support Valve & the open source community.
It sets a baseline performance target that is really low. It’s an integrated GPU laptop that’s not close to high end integrated GPUs anymore. Makes your potential audience pretty much the whole of the steam userbase rather than the like RTX 3060+ userbase
Thats really good all around. I’m always surprised by how much my laptop can do, but I dont even look at the latest AAA super-shiny games because I don’t want the disappointment when it doesnt work well or at all.
I was looking at the 1tb 32gb ram Legion Go 2. $1300. I couldn’t believe the price. Does the 700$ steamdeck have 32gb ram?
Why would you need 32gb of ram tho
zramctl -f -s 16G for shits and giggles?
No, it has 16.
Got my legion go 1 used for like (converted) 400 usd, consider your usecase and look if one of the older ones still work for you. Because 400 for that thing was a steal.
Well, that’s the last excuse I needed. Time to finally buy Witchfire.
I don’t think it makes it better for everybody, but I agree every developer should support the Steam Deck.
I’ve not read the article, so I don’t know if they specify it, but I thinks it comes to performance too, not just proton-usability. Since you target a “console” rather than whatever you are using to test on, that’s a win for other devices too. I’m just guessing here
But optimizing for low hardware does not mean its a win for everyone. For lot of people who have strong enough configuration does not care the performance at the portable level. There is no real benefit for them.
that game is brutal
And glorious. Been playing for a few months. Wild stuff.
Katana314@lemmy.world 1 day ago
Not just the Deck. Having these games work there also means I have an easier time transitioning my desktop to Linux.
Bongles@lemmy.zip 1 day ago
Valve is probably responsible for me moving to Linux fully because of proton and how steam works on Linux. While I would be bitching nonstop about Microsoft, I don’t know if getting off windows would be worth it to me if it was a hassle to play games.
chaogomu@lemmy.world 1 day ago
Microsoft has driven me away from Windows at least a half dozen times over the last 20 years.
Each time the siren call of some game or another will pull me back.
I’d played with Linux native games as well, but most of the greats were Windows only.
And yeah, then Proton.
Now I’m trying to save up the small fortune needed for a computer upgrade, and I’m not even planning to pirate Windows.