Yeah its wine/proton and linux together. Wine/Proton efficiently handles translating the Windows programmes API calls into POSIX calls while Linux seems to offer a lower OS overhead so there is more system resource available for the games.
I do think Proton gets a little too much credit. Its wine plus faudio, dxvk and other open source projects combined. Proton is great but it is standing on the shoulders of giants.
Ephera@lemmy.ml 3 days ago
I mean, yeah, but if Proton is doing an absolutely flawless job, then it has 0 performance penalty compared to Windows. All the actual gains still do come from Linux having less overhead. So, both are true, that Proton is killing it and that the gains come from Linux.
fuckwit_mcbumcrumble@lemmy.dbzer0.com 3 days ago
DXVK (which also runs on windows) alone gives you a huge performance benefit. Playing world of warcraft on windows I’ll see about a 30% reduction in CPU usage and higher performance.
Proton doesn’t just get you to almost matching Windows’ performance. Proton easily outperforms windows even on higher end hardware where windows bloat isn’t a concern.
Fubarberry@sopuli.xyz 3 days ago
While proton enables that, that’s still just vulkan outperforming DirectX.
So technically proton isn’t improving performance here, it’s just allowing the game to run on better performing systems (like Linux and vulkan).
Cethin@lemmy.zip 3 days ago
It’s just Vulkan outperforming DirectX by translating DirectX to Vulcan. If you’re comparing the default experience with Windows and Linux, how can you say Proton isn’t technically improving performance? What would you call that if a performance increase is caused by running through Proton?